/// <summary> /// Reads the next symbol from input. The symbol is encoded using the /// huffman tree. /// </summary> /// <param name="input"> /// input the input source. /// </param> /// <returns> /// the next symbol, or -1 if not enough input is available. /// </returns> public int GetSymbol(StreamManipulator input) { int lookahead, symbol; if ((lookahead = input.PeekBits(9)) >= 0) { if ((symbol = tree[lookahead]) >= 0) { input.DropBits(symbol & 15); return symbol >> 4; } int subtree = -(symbol >> 4); int bitlen = symbol & 15; if ((lookahead = input.PeekBits(bitlen)) >= 0) { symbol = tree[subtree | (lookahead >> 9)]; input.DropBits(symbol & 15); return symbol >> 4; } else { int bits = input.AvailableBits; lookahead = input.PeekBits(bits); symbol = tree[subtree | (lookahead >> 9)]; if ((symbol & 15) <= bits) { input.DropBits(symbol & 15); return symbol >> 4; } else { return -1; } } } else { int bits = input.AvailableBits; lookahead = input.PeekBits(bits); symbol = tree[lookahead]; if (symbol >= 0 && (symbol & 15) <= bits) { input.DropBits(symbol & 15); return symbol >> 4; } else { return -1; } } }
/// <summary> /// Creates a new inflater. /// </summary> /// <param name="noHeader"> /// True if no RFC1950/Zlib header and footer fields are expected in the input data /// /// This is used for GZIPed/Zipped input. /// /// For compatibility with /// Sun JDK you should provide one byte of input more than needed in /// this case. /// </param> public Inflater(bool noHeader) { this.noHeader = noHeader; this.adler = new Adler32(); input = new StreamManipulator(); outputWindow = new OutputWindow(); mode = noHeader ? DECODE_BLOCKS : DECODE_HEADER; }
/// <summary> /// Copy from input manipulator to internal window /// </summary> /// <param name="input">source of data</param> /// <param name="length">length of data to copy</param> /// <returns>the number of bytes copied</returns> public int CopyStored(StreamManipulator input, int length) { length = Math.Min(Math.Min(length, WindowSize - windowFilled), input.AvailableBytes); int copied; int tailLen = WindowSize - windowEnd; if (length > tailLen) { copied = input.CopyBytes(window, windowEnd, tailLen); if (copied == tailLen) { copied += input.CopyBytes(window, 0, length - tailLen); } } else { copied = input.CopyBytes(window, windowEnd, length); } windowEnd = (windowEnd + copied) & WindowMask; windowFilled += copied; return copied; }