示例#1
0
 public void OnDrop(PointerEventData eventData)
 {
     if (MyControll.draggedObject != null)
     {
         if (!isDefaultSlot) //Jika huruf di drop ke slot grid 15x15 dan Jika slot grid 15x15 kosong
         {
             if (!item)      //Jika slot grid 15x15 kosong
             {
                 MyControll.draggedObject.transform.SetParent(transform);
             }
             else if (item && !item.GetComponent <MyControll>().canDrag)
             {
                 MyControll.draggedObject.GetComponent <MyControll>().setToDefault();
             }
             else
             {
                 MyControll.draggedObject.transform.SetParent(transform);
                 item.GetComponent <MyControll>().setToDefault();
             }
             MyControll Itemcontroll = item.GetComponent <MyControll>();
             ExecuteEvents.ExecuteHierarchy <IHasChanged>(gameObject, null, (x, y) => x.hasChanged());
             WordsGame.Instance.grid[row][col] = Itemcontroll;
             WordsGame.Instance.wordSet[Itemcontroll.urutan][0] = row;
             WordsGame.Instance.wordSet[Itemcontroll.urutan][1] = col;
         }
         else
         {
             MyControll.draggedObject.GetComponent <MyControll>().setToDefault();
         }
         WordsGame.Instance.playSlotAudio();
         WordsGame.Instance.RecallOrShuffle();
     }
 }
示例#2
0
 private void ChangeControl(bool param)
 {
     for (int i = 0; i < Gdata.DefaultTile.transform.childCount; i++)
     {
         MyControll word = Gdata.DefaultTile.transform.GetChild(i).GetChild(0).GetComponent <MyControll>();
         word.canDrag = param;
     }
 }
示例#3
0
        void Awake()
        {
            Gdata.Cover.SetActive(true);
            Gdata.ScoreText.text = PlayerPrefs.GetInt("room_id").ToString() + " " + System.DateTime.Now;
            MyApi.DoGetRequest("/api/values/" + PlayerPrefs.GetInt("room_id"), returnValue =>
            {
                roomData = returnValue;

                //Get detail user rm
                MyApi.DoGetRequest("/api/user/" + roomData["user_rm"], rval =>
                {
                    user_rmData = rval;
                });

                //Get detail user guest
                MyApi.DoGetRequest("/api/user/" + roomData["user_guest"], rguest =>
                {
                    user_guestData = rguest;
                });

                JSONObject j = new JSONObject(JSONObject.Type.OBJECT);
                j.AddField("id", roomData["id"].ToString());
                j.AddField("user_rm", roomData["user_rm"].ToString());
                j.AddField("user_guest", roomData["user_guest"].ToString());
                j.AddField("status", 2);
                MyApi.DoPostRequest("/api/start/", j, myCallback => { });

                JSONObject k = new JSONObject(JSONObject.Type.OBJECT);
                k.AddField("id", roomData["id"].ToString());
                k.AddField(PlayerPrefs.GetInt("user_id") == roomData["user_rm"] ? "user_rm" : "user_guest", PlayerPrefs.GetInt("user_id") == roomData["user_rm"] ? roomData["user_rm"].ToString() : roomData["user_guest"].ToString());
                k.AddField(PlayerPrefs.GetInt("user_id") == roomData["user_rm"] ? "ready_p1" : "ready_p2", "1");

                MyApi.DoPostRequest("/api/start/0", k, rReady =>
                {
                    InvokeRepeating("startPlay", 0f, 1f);
                });
            });



            wordList = Resources.LoadAll <Word>("Words"); //Data word scriptable object
            RandomWord();                                 //acak kata yang akan di tampilkan

            //instance class WordsGame
            if (_instance != null && _instance != this)
            {
                Destroy(this.gameObject);
            }
            else
            {
                _instance = this;
            }

            //init array untuk grid
            for (int i = 0; i < grid.Length; i++)
            {
                grid[i] = new MyControll[15];
            }

            //init array untuk satu set huruf yang sedang dipakai
            //array ini digunakan sebagai tracking huruf di grid keberapa
            for (int i2 = 0; i2 < wordSet.Length; i2++)
            {
                wordSet[i2] = new int[2];
            }
        }