public void Disconnect() { if (m_Closed) { return; } m_Closed = true; try { using (var socket = m_Socket.GetSocket()) { socket.Shutdown(SocketShutdown.Both); socket.Close(); } } catch (System.Exception e) { logger.error("Connection Disconnect is error : " + e.ToString()); } finally { try { if (m_Host != null) { m_Host.OnDisconnect(this); } OnDisconnect(); } catch (System.Exception e) { logger.error("Connection OnDisconnect is error : " + e.ToString()); } } }
public void Disconnect() { if (m_Closed) { return; } m_Closed = true; try { using (var socket = m_Socket.GetSocket()) { socket.Shutdown(SocketShutdown.Both); socket.Close(); } } finally { if (m_Host != null) { m_Host.OnDisconnect(this); } OnDisconnect(); } }