public string GetUniformBinding(int index) { string uniformBinding; int errorCode = PsmShaderProgram.GetUniformBinding(this.handle, index, out uniformBinding); if (errorCode != 0) { Error.ThrowNativeException(errorCode); } return(uniformBinding); }
public string GetUniformBinding(int index) { string uniformBinding; int errorCode = PsmShaderProgram.GetUniformBinding(this.handle, index, out uniformBinding); if (errorCode != 0) { Error.ThrowNativeException(errorCode); } return(uniformBinding); }