void D2DPaint(ScGraphics g, ScDrawNode node) { ScLayer layer = node.layer; g.SetClip(node.clipRect); g.Transform = layer.GlobalMatrix; g.layer = layer; layer.OnD2DPaint(g); g.layer = null; g.ResetTransform(); g.ResetClip(); }
void D2DPaint(ScGraphics g, ScDrawNode node) { ScLayer layer = node.layer; g.SetClip(node.clipRect); g.Transform = layer.GlobalMatrix; g.layer = layer; layer.OnD2DPaint(g); g.layer = null; g.ResetTransform(); g.ResetClip(); }