private async void deleteLocalGameButton_Click(object sender, RoutedEventArgs e) { object selectedGame = localGameListBox.SelectedItem; if (selectedGame == null) { return; } string gameName = selectedGame.ToString(); string message = "Delete " + gameName + " from local game list? (All cloud saves for " + "this game will remain in the cloud, but you'll have to " + "add this game to the local game list again to download " + "or upload saves.)"; ConfirmationDialog dialog = new ConfirmationDialog(message); bool?result = dialog.ShowDialog(); if (result.HasValue && result.GetValueOrDefault()) { StartOperation("Deleting game from local game list..."); await SavegameSyncUtils.RunWithChecks(async() => { await savegameSync.DeleteLocalGame(gameName); }); UpdateLocalGameList(); await savegameListControl.SetGameAndUpdateAsync(null); UpdateLocalGameInfoDisplays(null); FinishOperation(); } }
private async void deleteAllFilesButton_Click(object sender, RoutedEventArgs e) { string message = "Delete all files stored in the cloud?"; ConfirmationDialog dialog = new ConfirmationDialog(message); bool?result = dialog.ShowDialog(); if (!result.HasValue || !result.Value) { return; } string message2 = "Are you sure you want to delete all files? (All your cloud saves will be lost!)"; ConfirmationDialog dialog2 = new ConfirmationDialog(message2); bool?result2 = dialog2.ShowDialog(); if (!result2.HasValue || !result2.Value) { return; } StartOperation(); await SavegameSyncUtils.RunWithChecks(async() => { await savegameSync.DeleteAllFilesAsync(); }); await UpdateOrphanedSaveList(); await UpdateMissingEntriesListAsync(); FinishOperation(); }
private async void downloadSaveButton_Click(object sender, RoutedEventArgs e) { object selection = orphanedSaveListBox.SelectedItem; if (selection == null) { return; } string saveFileName = selection.ToString(); if (saveFileName == EMPTY_ORPHANED_LIST_MESSAGE) { return; } string message = "Download orphaned save file? (The zip file will be downloaded into" + " the directory in which this app was launched.)"; ConfirmationDialog dialog = new ConfirmationDialog(message); bool?result = dialog.ShowDialog(); if (result.HasValue && result.GetValueOrDefault()) { StartOperation(); await SavegameSyncUtils.RunWithChecks(async() => { await savegameSync.DownloadOrphanedSaveFile(saveFileName); }); FinishOperation(); } }
private async void downloadSaveButton_Click(object sender, RoutedEventArgs e) { object selection = cloudGameListBox.SelectedItem; if (selection == null) { return; } string gameName = selection.ToString(); int saveIndex = savegameListControl.GetSelectedSaveIndex(); if (saveIndex == -1) { return; } string downloadedFileName = savegameSync.GetSpecificSaveFileDownloadPath(gameName, saveIndex); string message = "Download selected save? (The downloaded zip file will be downloaded" + " into the directory in which this app was launched and will be named \"" + downloadedFileName + ".\")"; ConfirmationDialog dialog = new ConfirmationDialog(message); bool?result = dialog.ShowDialog(); if (result.HasValue && result.GetValueOrDefault()) { StartOperation(); await SavegameSyncUtils.RunWithChecks(async() => { await savegameSync.DownloadSpecificSaveFileAsync(gameName, saveIndex); }); FinishOperation(); } }
private async void deleteGameButton_Click(object sender, RoutedEventArgs e) { if (cloudGameListBox.SelectedItem == null) { return; } string gameName = cloudGameListBox.SelectedItem.ToString(); string message = "Delete all save files stored in the cloud for " + gameName + "?"; ConfirmationDialog dialog = new ConfirmationDialog(message); bool?result = dialog.ShowDialog(); if (result.HasValue && result.GetValueOrDefault()) { StartOperation(); await SavegameSyncUtils.RunWithChecks(async() => { await savegameSync.DeleteGameFromCloud(gameName); }); await UpdateCloudGameList(); await savegameListControl.SetGameAndUpdateAsync(null); FinishOperation(); } }
private async void downloadAllFilesButton_Click(object sender, RoutedEventArgs e) { string directoryName = $"SavegameSync-all-files-{DateTime.Now.Day}-{DateTime.Now.Month}-{DateTime.Now.Year}-{DateTime.Now.Hour}-{DateTime.Now.Minute}-{DateTime.Now.Second}"; string message = "Download all files? The files will be downloaded into a directory" + " named " + directoryName + " located in the directory in which this" + " app was launched."; ConfirmationDialog dialog = new ConfirmationDialog(message); bool?result = dialog.ShowDialog(); if (result.HasValue && result.Value) { StartOperation(); await SavegameSyncUtils.RunWithChecks(async() => { Directory.CreateDirectory(directoryName); await savegameSync.DownloadAllFilesToDirectoryAsync(directoryName); }); FinishOperation(); } }