public static CameraDestoryer Create(CameraManager manager) { GameObject gameObject = new GameObject("SanyoCamera-CameraDestoryer"); CameraDestoryer destroyer = gameObject.AddComponent <CameraDestoryer>(); destroyer.manager = manager; return(destroyer); }
public void CreateCamera() { this.MainCamera = UnityEngine.Camera.main; this.MainCameraFOV = this.MainCamera.fieldOfView; if (this.CameraFoV == 0) { this.CameraFoV = this.MainCameraFOV; } if (this.CameraNearClip == 0) { this.CameraNearClip = this.MainCamera.nearClipPlane; } if (this.CameraForClip == 0) { this.CameraForClip = this.MainCamera.farClipPlane; } this.MainCamera.enabled = false; // free camera on this.MainCamera.GetComponent <RideCameraController>().ONGNOMCJBGE = true; // copy camera object this.CameraObject = UnityEngine.Object.Instantiate(this.MainCamera.gameObject); this.CameraObject.name = "Camera"; this.Camera = this.CameraObject.GetComponent <UnityEngine.Camera>(); this.Camera.enabled = true; this.CameraTransform = this.CameraObject.transform; if (this.RootObject != null) { this.CameraTransform.SetParent(this.RootObject.transform); } this.CameraObject.transform.position = this.MainCamera.transform.position; // delete components UnityEngine.AudioListener audioLis = this.CameraObject.GetComponent <UnityEngine.AudioListener>(); if (audioLis != null) { UnityEngine.Object.DestroyImmediate(audioLis); } audioLis = null; UnityEngine.GUILayer guilayer = this.CameraObject.GetComponent <UnityEngine.GUILayer>(); if (guilayer != null) { UnityEngine.Object.DestroyImmediate(guilayer); } guilayer = null; RideCameraController rideCamCntrl = this.CameraObject.GetComponent <RideCameraController>(); rideCamCntrl.ONGNOMCJBGE = true; if (rideCamCntrl != null) { UnityEngine.Object.DestroyImmediate(rideCamCntrl); } rideCamCntrl = null; Skybox skybox = this.CameraObject.GetComponent <Skybox>(); if (skybox != null) { UnityEngine.Object.DestroyImmediate(skybox); } skybox = null; this.cameraDestoryer = CameraDestoryer.Create(this); }