public void UpdateFootnote() { Footnote = LogFormatter.TranslateCardFootnote(_card.Log); }
public virtual void Update() { if (_card != null) { if (_uiCard != null && _uiCard.Id == _card.Id) { return; } if (GameEngine.CardSet.Count > _card.Id && _card.Id >= 0) { _uiCard = GameEngine.CardSet[_card.Id]; } else { _uiCard = new Card(); _uiCard.Id = _card.Id; if (_uiCard.Id == Card.UnknownCardId) { _uiCard.Type = new UnknownCardHandler(); } else if (_uiCard.Id == Card.UnknownHeroId) { _uiCard.Type = new UnknownHeroCardHandler(); } else if (_uiCard.Id == Card.UnknownRoleId) { _uiCard.Type = new UnknownRoleCardHandler(); } } var heroCard = _uiCard.Type as HeroCardHandler; if (heroCard != null) { HeroModel = new HeroViewModel(heroCard.Hero); } else { if (HeroModel != null) { HeroModel.Hero = null; } HeroModel = null; } if (_card.Log != null) { Footnote = LogFormatter.TranslateCardFootnote(_card.Log); } } else { if (_uiCard == null) { return; } _uiCard = null; } OnPropertyChanged("Id"); OnPropertyChanged("IsKnownCard"); OnPropertyChanged("Suit"); OnPropertyChanged("SuitColor"); OnPropertyChanged("ActualTypeString"); OnPropertyChanged("RankString"); OnPropertyChanged("ColoredRankString"); OnPropertyChanged("TypeString"); OnPropertyChanged("Category"); OnPropertyChanged("AttackRange"); OnPropertyChanged("HeroModel"); }