public DeckPlace ToDeckPlace() { DeckPlace place = new DeckPlace(PlayerItem == null ? null : PlayerItem.ToPlayer(), DeckType.Register(DeckName)); return(place); }
private void QueuePlayer(Player player) { int playerId = Game.CurrentGame.Players.IndexOf(player); Trace.Assert(playerId >= 0); PlayerItem item = new PlayerItem(); item.id = playerId; formatter.Serialize(stream, item); }