//===================================================================== /// <summary> /// Constructor /// </summary> /// <param name="projectToLoad">A default project file to load. If not specified, the most recently used /// project is loaded if there is one.</param> public MainForm(string projectToLoad) { mainForm = this; InitializeComponent(); // Skip the rest of the initialization in design mode if(this.DesignMode) return; // We are only going to monitor for file changes. We won't handle moves, deletes, or renames. changedFiles = new HashSet<string>(); fsw = new FileSystemWatcher(); fsw.NotifyFilter = NotifyFilters.LastWrite; fsw.IncludeSubdirectories = true; fsw.Changed += fsw_OnChanged; if(Settings.Default.ContentFileEditors == null) Settings.Default.ContentFileEditors = new ContentFileEditorCollection(); // Add the editors to the global list ContentFileEditorCollection.GlobalEditors.AddRange(Settings.Default.ContentFileEditors); if(projectToLoad != null) { if(Settings.Default.MruList == null) Settings.Default.MruList = new StringCollection(); if(File.Exists(projectToLoad)) MainForm.UpdateMruList(projectToLoad); else MessageBox.Show("Unable to find project: " + projectToLoad, Constants.AppName, MessageBoxButtons.OK, MessageBoxIcon.Error); } // Set the status label to use for status bar text StatusBarTextProvider.ApplicationStatusBar = tsslStatusText; // Define the status label and progress bar too. This allows easy access to those items from // anywhere within the application. StatusBarTextProvider.StatusLabel = tsslProgressNote; StatusBarTextProvider.ProgressBar = tspbProgressBar; }
//===================================================================== /// <summary> /// Constructor /// </summary> /// <param name="projectToLoad">A default project file to load. If /// not specified, the most recently used project is loaded if there /// is one.</param> public MainForm(string projectToLoad) { mainForm = this; InitializeComponent(); // Skip the rest of the initialization in design mode if(this.DesignMode) return; if(Settings.Default.ContentFileEditors == null) Settings.Default.ContentFileEditors = new ContentFileEditorCollection(); // Add the editors to the global list ContentFileEditorCollection.GlobalEditors.AddRange( Settings.Default.ContentFileEditors); if(projectToLoad != null) { if(Settings.Default.MruList == null) Settings.Default.MruList = new StringCollection(); if(File.Exists(projectToLoad)) MainForm.UpdateMruList(projectToLoad); else MessageBox.Show("Unable to find project: " + projectToLoad, Constants.AppName, MessageBoxButtons.OK, MessageBoxIcon.Error); } // Set the status label to use for status bar text StatusBarTextProvider.ApplicationStatusBar = tsslStatusText; // Define the status label and progress bar too. This allows // easy access to those items from anywhere within the // application. StatusBarTextProvider.StatusLabel = tsslProgressNote; StatusBarTextProvider.ProgressBar = tspbProgressBar; }