示例#1
0
 public override void UpdateOnceBeforeFrame()
 {
     try
     {
         Term = (IMySensorBlock)Entity;
         if (Term.BlockDefinition.SubtypeName.EndsWith("_DS_RADAR"))
         {
             CreateTerminalControls <IMySensorBlock>();
             valid       = true;
             notifyCache = new Dictionary <Vector3D, IMySensorBlock>();
             CoreHolo.Register(Entity.EntityId, this);
             Entity.NeedsUpdate |= MyEntityUpdateEnum.EACH_10TH_FRAME;                    //update the block.
         }
         if (MyAPIGateway.Session.OnlineMode == MyOnlineModeEnum.OFFLINE || MyAPIGateway.Multiplayer.IsServer)
         {
             Read();
         }
         else
         {
             CoreHolo.RequestSetting(Entity.EntityId);
         }
     }
     catch (Exception ex)
     {
         Log.DebugWrite(DebugLevel.Error, ex);
     }
 }
示例#2
0
 private void Notify(Vector3D vec, IMySensorBlock value)
 {
     if (!notifyCache.ContainsKey(vec))
     {
         notifyCache.Add(vec, value);
     }
 }