public override bool Update(bool hasFocus) { if (!base.Update(hasFocus)) { return(false); } var normPos = m_position; normPos = MyGuiScreenHudBase.ConvertHudToNormalizedGuiPosition(ref normPos); m_chatTextbox.Position = new Vector2(0.15f, 0); return(true); }
// This method is called every update (but only if application has focus) public override void HandleUnhandledInput(bool receivedFocusInThisUpdate) { if (MyInput.Static.ENABLE_DEVELOPER_KEYS || (MySession.Static != null && MySession.Static.Settings.EnableSpectator) || (MyMultiplayer.Static != null && MySession.LocalHumanPlayer != null && MyMultiplayer.Static.IsAdmin(MySession.LocalHumanPlayer.Id.SteamId))) { //Set camera to player if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.SPECTATOR_NONE)) { if (MySession.ControlledEntity != null) { //we already are controlling this object if (MyFinalBuildConstants.IS_OFFICIAL) { SetCameraController(); } else { var cameraController = MySession.GetCameraControllerEnum(); if (cameraController != MyCameraControllerEnum.Entity && cameraController != MyCameraControllerEnum.ThirdPersonSpectator) { SetCameraController(); } else { var entities = MyEntities.GetEntities().ToList(); int lastKnownIndex = entities.IndexOf(MySession.ControlledEntity.Entity); var entitiesList = new List <MyEntity>(); if (lastKnownIndex + 1 < entities.Count) { entitiesList.AddRange(entities.GetRange(lastKnownIndex + 1, entities.Count - lastKnownIndex - 1)); } if (lastKnownIndex != -1) { entitiesList.AddRange(entities.GetRange(0, lastKnownIndex + 1)); } MyCharacter newControlledObject = null; for (int i = 0; i < entitiesList.Count; i++) { var character = entitiesList[i] as MyCharacter; if (character != null && !character.IsDead) { newControlledObject = character; break; } } if (MySession.LocalHumanPlayer != null && newControlledObject != null) { MySession.LocalHumanPlayer.Controller.TakeControl(newControlledObject); } } // We could have activated the cube builder in spectator, so deactivate it now if (MyCubeBuilder.Static.IsActivated && !(MySession.ControlledEntity is MyCharacter)) { MyCubeBuilder.Static.Deactivate(); } } } } //Set camera to following third person if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.SPECTATOR_DELTA)) { if (MySession.ControlledEntity != null) { MySession.SetCameraController(MyCameraControllerEnum.SpectatorDelta); } } //Set camera to spectator if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.SPECTATOR_FREE)) { if (!MyFakes.ENABLE_BATTLE_SYSTEM || !MySession.Static.Battle || Sync.IsServer) { if (MySession.GetCameraControllerEnum() != MyCameraControllerEnum.Spectator) { MySession.SetCameraController(MyCameraControllerEnum.Spectator); } else if (MyInput.Static.IsAnyShiftKeyPressed()) { MyFakes.ENABLE_DEVELOPER_SPECTATOR_CONTROLS = !MyFakes.ENABLE_DEVELOPER_SPECTATOR_CONTROLS; } if (MyInput.Static.IsAnyCtrlKeyPressed() && MySession.ControlledEntity != null) { MySpectator.Static.Position = (Vector3D)MySession.ControlledEntity.Entity.PositionComp.GetPosition() + MySpectator.Static.ThirdPersonCameraDelta; MySpectator.Static.Target = (Vector3D)MySession.ControlledEntity.Entity.PositionComp.GetPosition(); } } } //Set camera to static spectator, non movable if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.SPECTATOR_STATIC)) { if (MySession.ControlledEntity != null) { MySession.SetCameraController(MyCameraControllerEnum.SpectatorFixed); if (MyInput.Static.IsAnyCtrlKeyPressed()) { MySpectator.Static.Position = (Vector3D)MySession.ControlledEntity.Entity.PositionComp.GetPosition() + MySpectator.Static.ThirdPersonCameraDelta; MySpectator.Static.Target = (Vector3D)MySession.ControlledEntity.Entity.PositionComp.GetPosition(); } } } //Open console if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.CONSOLE) && MyInput.Static.IsAnyAltKeyPressed()) { MyGuiScreenConsole.Show(); } } if (MyDefinitionErrors.ShouldShowModErrors) { MyDefinitionErrors.ShouldShowModErrors = false; MyGuiSandbox.ShowModErrors(); } // Switch view - cockpit on/off, third person if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.CAMERA_MODE) && CanSwitchCamera) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); SwitchCamera(); } if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.HELP_SCREEN)) { if (MyInput.Static.IsAnyCtrlKeyPressed()) { switch (MySandboxGame.Config.DebugComponentsInfo) { case MyDebugComponent.MyDebugComponentInfoState.NoInfo: MySandboxGame.Config.DebugComponentsInfo = MyDebugComponent.MyDebugComponentInfoState.EnabledInfo; break; case MyDebugComponent.MyDebugComponentInfoState.EnabledInfo: MySandboxGame.Config.DebugComponentsInfo = MyDebugComponent.MyDebugComponentInfoState.FullInfo; break; case MyDebugComponent.MyDebugComponentInfoState.FullInfo: MySandboxGame.Config.DebugComponentsInfo = MyDebugComponent.MyDebugComponentInfoState.NoInfo; break; } MySandboxGame.Config.Save(); } else if (MyGuiScreenGamePlay.ActiveGameplayScreen == null) { MyGuiAudio.PlaySound(MyGuiSounds.HudMouseClick); MyGuiSandbox.AddScreen(MyGuiScreenGamePlay.ActiveGameplayScreen = MyGuiSandbox.CreateScreen(MyPerGameSettings.GUI.HelpScreen)); } } if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.TOGGLE_HUD)) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); MyHud.MinimalHud = !MyHud.MinimalHud; } if (MyPerGameSettings.SimplePlayerNames && MyInput.Static.IsNewGameControlPressed(MyControlsSpace.BROADCASTING)) { MyHud.LocationMarkers.Visible = !MyHud.LocationMarkers.Visible; } var controlledObject = MySession.ControlledEntity; var currentCameraController = MySession.Static.CameraController; if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.MISSION_SETTINGS) && MyGuiScreenGamePlay.ActiveGameplayScreen == null && MyPerGameSettings.Game == Sandbox.Game.GameEnum.SE_GAME && MyFakes.ENABLE_MISSION_TRIGGERS && MySession.Static.Settings.ScenarioEditMode) { MyGuiSandbox.AddScreen(new Sandbox.Game.Screens.MyGuiScreenMissionTriggers()); } MyStringId context = controlledObject != null ? controlledObject.ControlContext : MySpaceBindingCreator.CX_BASE; bool handledByUseObject = false; if (MySession.ControlledEntity is VRage.Game.Entity.UseObject.IMyUseObject) { handledByUseObject = (MySession.ControlledEntity as VRage.Game.Entity.UseObject.IMyUseObject).HandleInput(); } if (controlledObject != null && !handledByUseObject) { if (!MySandboxGame.IsPaused) { if (context == MySpaceBindingCreator.CX_BUILD_MODE || context == MySpaceBindingCreator.CX_CHARACTER || context == MySpaceBindingCreator.CX_SPACESHIP) { if (MyControllerHelper.IsControl(context, MyControlsSpace.PRIMARY_TOOL_ACTION, MyControlStateType.NEW_PRESSED)) { if (MyToolbarComponent.CurrentToolbar.ShouldActivateSlot) { MyToolbarComponent.CurrentToolbar.ActivateStagedSelectedItem(); } else { controlledObject.BeginShoot(MyShootActionEnum.PrimaryAction); } } if (MyControllerHelper.IsControl(context, MyControlsSpace.PRIMARY_TOOL_ACTION, MyControlStateType.NEW_RELEASED)) { controlledObject.EndShoot(MyShootActionEnum.PrimaryAction); } if (MyControllerHelper.IsControl(context, MyControlsSpace.SECONDARY_TOOL_ACTION, MyControlStateType.NEW_PRESSED)) { controlledObject.BeginShoot(MyShootActionEnum.SecondaryAction); } if (MyControllerHelper.IsControl(context, MyControlsSpace.SECONDARY_TOOL_ACTION, MyControlStateType.NEW_RELEASED)) { controlledObject.EndShoot(MyShootActionEnum.SecondaryAction); } } if (context == MySpaceBindingCreator.CX_CHARACTER || context == MySpaceBindingCreator.CX_SPACESHIP) { if (MyControllerHelper.IsControl(context, MyControlsSpace.USE, MyControlStateType.NEW_PRESSED)) { // Key press if (currentCameraController != null) { if (!currentCameraController.HandleUse()) { controlledObject.Use(); } } else { controlledObject.Use(); } } else if (MyControllerHelper.IsControl(context, MyControlsSpace.USE, MyControlStateType.PRESSED)) { // Key not pressed this frame, holding from previous controlledObject.UseContinues(); } else if (MyControllerHelper.IsControl(context, MyControlsSpace.USE, MyControlStateType.NEW_RELEASED)) { controlledObject.UseFinished(); } //Temp fix until spectators are implemented as entities //Prevents controlled object from getting input while spectator mode is enabled if (!(MySession.Static.CameraController is MySpectatorCameraController && MySpectatorCameraController.Static.SpectatorCameraMovement == MySpectatorCameraMovementEnum.UserControlled)) { if (MyControllerHelper.IsControl(context, MyControlsSpace.CROUCH, MyControlStateType.NEW_PRESSED)) { controlledObject.Crouch(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.CROUCH, MyControlStateType.PRESSED)) { controlledObject.Down(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.SPRINT, MyControlStateType.PRESSED)) { controlledObject.Sprint(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.JUMP, MyControlStateType.NEW_PRESSED)) { controlledObject.Jump(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.JUMP, MyControlStateType.PRESSED)) { controlledObject.Up(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.SWITCH_WALK, MyControlStateType.NEW_PRESSED)) { controlledObject.SwitchWalk(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.BROADCASTING, MyControlStateType.NEW_PRESSED)) { controlledObject.SwitchBroadcasting(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.HELMET, MyControlStateType.NEW_PRESSED)) { controlledObject.SwitchHelmet(); } } if (MyControllerHelper.IsControl(context, MyControlsSpace.DAMPING, MyControlStateType.NEW_PRESSED)) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); controlledObject.SwitchDamping(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.THRUSTS, MyControlStateType.NEW_PRESSED)) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); controlledObject.SwitchThrusts(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.HEADLIGHTS, MyControlStateType.NEW_PRESSED)) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); controlledObject.SwitchLights(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.TOGGLE_REACTORS, MyControlStateType.NEW_PRESSED)) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); controlledObject.SwitchReactors(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.LANDING_GEAR, MyControlStateType.NEW_PRESSED)) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); controlledObject.SwitchLeadingGears(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.SUICIDE, MyControlStateType.NEW_PRESSED)) { controlledObject.Die(); } if ((controlledObject as MyCockpit) != null && MyControllerHelper.IsControl(context, MyControlsSpace.CUBE_COLOR_CHANGE, MyControlStateType.NEW_PRESSED)) { (controlledObject as MyCockpit).SwitchWeaponMode(); } } } if (MyControllerHelper.IsControl(context, MyControlsSpace.TERMINAL, MyControlStateType.NEW_PRESSED) && MyGuiScreenGamePlay.ActiveGameplayScreen == null) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); controlledObject.ShowTerminal(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.INVENTORY, MyControlStateType.NEW_PRESSED) && MyGuiScreenGamePlay.ActiveGameplayScreen == null) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); controlledObject.ShowInventory(); } if (MyControllerHelper.IsControl(context, MyControlsSpace.CONTROL_MENU, MyControlStateType.NEW_PRESSED) && MyGuiScreenGamePlay.ActiveGameplayScreen == null) { MyGuiAudio.PlaySound(MyGuiSounds.HudClick); m_controlMenu.OpenControlMenu(controlledObject); } if (!MyCompilationSymbols.RenderProfiling && MyControllerHelper.IsControl(context, MyControlsSpace.CHAT_SCREEN, MyControlStateType.NEW_PRESSED)) { if (MyGuiScreenChat.Static == null) { Vector2 chatPos = new Vector2(0.01f, 0.84f); chatPos = MyGuiScreenHudBase.ConvertHudToNormalizedGuiPosition(ref chatPos); MyGuiScreenChat chatScreen = new MyGuiScreenChat(chatPos); MyGuiSandbox.AddScreen(chatScreen); } } if (MyPerGameSettings.VoiceChatEnabled) { if (MyControllerHelper.IsControl(context, MyControlsSpace.VOICE_CHAT, MyControlStateType.NEW_PRESSED)) { MyVoiceChatSessionComponent.Static.StartRecording(); } //else if (MyControllerHelper.IsControl(context, MyControlsSpace.VOICE_CHAT, MyControlStateType.NEW_RELEASED)) // TODO: If other key was pressed during VOIP, NEW_RELEASED will return false even if this key was pressed, is this correct? We don't store key states? else if (MyVoiceChatSessionComponent.Static.IsRecording && !MyControllerHelper.IsControl(context, MyControlsSpace.VOICE_CHAT, MyControlStateType.PRESSED)) { MyVoiceChatSessionComponent.Static.StopRecording(); } } } MoveAndRotatePlayerOrCamera(); // Quick save or quick load. if (MyInput.Static.IsNewKeyPressed(MyKeys.F5)) { if (!MySession.Static.IsScenario) { MyGuiAudio.PlaySound(MyGuiSounds.HudMouseClick); var currentSession = MySession.Static.CurrentPath; if (MyInput.Static.IsAnyShiftKeyPressed()) { if (MySession.Static.ClientCanSave || Sync.IsServer) { if (!MyAsyncSaving.InProgress) { var messageBox = MyGuiSandbox.CreateMessageBox( buttonType : MyMessageBoxButtonsType.YES_NO, messageText : MyTexts.Get(MySpaceTexts.MessageBoxTextAreYouSureYouWantToQuickSave), messageCaption : MyTexts.Get(MySpaceTexts.MessageBoxCaptionPleaseConfirm), callback : delegate(MyGuiScreenMessageBox.ResultEnum callbackReturn) { if (callbackReturn == MyGuiScreenMessageBox.ResultEnum.YES) { MyAsyncSaving.Start(() => MySector.ResetEyeAdaptation = true); //black screen after save } }); messageBox.SkipTransition = true; messageBox.CloseBeforeCallback = true; MyGuiSandbox.AddScreen(messageBox); } } else { MyHud.Notifications.Add(MyNotificationSingletons.ClientCannotSave); } } else if (Sync.IsServer) { ShowLoadMessageBox(currentSession); } else { // Is multiplayer client, reconnect ShowReconnectMessageBox(); } } } // Launch main menu if (MyInput.Static.IsNewKeyPressed(MyKeys.Escape) || MyControllerHelper.IsControl(context, MyControlsGUI.MAIN_MENU, MyControlStateType.NEW_PRESSED)) { MyGuiAudio.PlaySound(MyGuiSounds.HudMouseClick); //Allow changing video options from game in DX version MyGuiScreenMainMenu.AddMainMenu(); } if (MyInput.Static.IsNewKeyPressed(MyKeys.F3)) { if (Sync.MultiplayerActive) { MyGuiAudio.PlaySound(MyGuiSounds.HudMouseClick); MyGuiSandbox.AddScreen(new MyGuiScreenPlayers()); } else { MyHud.Notifications.Add(MyNotificationSingletons.MultiplayerDisabled); } } if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.BUILD_SCREEN) && MyGuiScreenGamePlay.ActiveGameplayScreen == null) { if (MyGuiScreenCubeBuilder.Static == null && (MySession.ControlledEntity is MyShipController || MySession.ControlledEntity is MyCharacter)) { int offset = 0; if (MyInput.Static.IsAnyShiftKeyPressed()) { offset += 6; } if (MyInput.Static.IsAnyCtrlKeyPressed()) { offset += 12; } MyGuiAudio.PlaySound(MyGuiSounds.HudMouseClick); MyGuiSandbox.AddScreen( MyGuiScreenGamePlay.ActiveGameplayScreen = MyGuiSandbox.CreateScreen(MyPerGameSettings.GUI.ToolbarConfigScreen, offset, MySession.ControlledEntity as MyShipController) ); } } if (MyInput.Static.IsNewGameControlPressed(MyControlsSpace.PAUSE_GAME)) { MySandboxGame.UserPauseToggle(); } if (MySession.Static != null) { if (MyInput.Static.IsNewKeyPressed(MyKeys.F10)) { if (MyPerGameSettings.GUI.VoxelMapEditingScreen != null && MySession.Static.CreativeMode && MyInput.Static.IsAnyShiftKeyPressed()) { // Shift+F10 MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen(MyPerGameSettings.GUI.VoxelMapEditingScreen)); } else { // F10 if (MyFakes.ENABLE_BATTLE_SYSTEM && MySession.Static.Battle) { if (MyPerGameSettings.GUI.BattleBlueprintScreen != null) { MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen(MyPerGameSettings.GUI.BattleBlueprintScreen)); } else { Debug.Fail("No battle blueprint screen"); } } else { MyGuiSandbox.AddScreen(new MyGuiBlueprintScreen(MyCubeBuilder.Static.Clipboard)); } } } } // F11, mod debug if (MyInput.Static.IsNewKeyPressed(MyKeys.F11) && !MyInput.Static.IsAnyShiftKeyPressed() && !MyInput.Static.IsAnyCtrlKeyPressed()) { MyDX9Gui.SwitchModDebugScreen(); } }
public override bool Draw() { if (m_transitionAlpha < 1.0f) { return(false); } if (MyInput.Static.IsNewKeyPressed(MyKeys.J) && MyFakes.ENABLE_OBJECTIVE_LINE) { MyHud.ObjectiveLine.AdvanceObjective(); } m_toolbarControl.Visible = !MyHud.MinimalHud; Vector2 position = new Vector2(0.99f, 0.8f); position = ConvertHudToNormalizedGuiPosition(ref position); if (MyVideoSettingsManager.IsTripleHead()) { position.X += 1.0f; } // TODO: refactor this m_blockInfo.Visible = MyHud.BlockInfo.Visible && !MyHud.MinimalHud; m_blockInfo.BlockInfo = m_blockInfo.Visible ? MyHud.BlockInfo : null; m_blockInfo.Position = position; m_blockInfo.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_BOTTOM; m_rotatingWheelControl.Visible = MyHud.RotatingWheelVisible && !MyHud.MinimalHud; if (!base.Draw()) { return(false); } var bgPos = new Vector2(0.01f, 0.85f); bgPos = MyGuiScreenHudBase.ConvertHudToNormalizedGuiPosition(ref bgPos); m_chatControl.Position = bgPos + new Vector2(0.15f, 0); m_chatControl.TextScale = 0.9f; bgPos = new Vector2(0.03f, 0.1f); bgPos = MyGuiScreenHudBase.ConvertHudToNormalizedGuiPosition(ref bgPos); m_cameraInfoMultilineControl.Position = bgPos; m_cameraInfoMultilineControl.TextScale = 0.9f; if (MyHud.Crosshair.Visible && MySandboxGame.Config.ShowCrosshair) { DrawCrosshair(m_atlas, GetTextureCoord(MyHud.Crosshair.TextureEnum), MyHud.Crosshair); } MyHud.Notifications.Draw(); m_buildModeLabel.Visible = !MyHud.MinimalHud && MyHud.IsBuildMode; if (MyHud.ShipInfo.Visible && !MyHud.MinimalHud) { DrawShipInfo(MyHud.ShipInfo); } if (MyHud.CharacterInfo.Visible && !MyHud.MinimalHud) { DrawSuitInfo(MyHud.CharacterInfo); } if (MyHud.ObjectiveLine.Visible && !MyHud.MinimalHud && MyFakes.ENABLE_OBJECTIVE_LINE) { DrawObjectiveLine(MyHud.ObjectiveLine); } MyHud.BlockInfo.Visible = false; m_blockInfo.BlockInfo = null; if (MyHud.GravityIndicator.Visible && !MyHud.MinimalHud) { DrawGravityIndicator(MyHud.GravityIndicator, MyHud.CharacterInfo); } if (MyHud.ConsumerGroupInfo.Visible && !MyHud.MinimalHud) { DrawPowerGroupInfo(MyHud.ConsumerGroupInfo); } if (MyHud.SelectedObjectHighlight.Visible && MyFakes.ENABLE_USE_OBJECT_HIGHLIGHT) { DrawSelectedObjectHighlight(m_atlas, GetTextureCoord(MyHudTexturesEnum.corner), MyHud.SelectedObjectHighlight); } if (MyHud.LocationMarkers.Visible && !MyHud.MinimalHud) { m_markerRender.DrawLocationMarkers(MyHud.LocationMarkers); } if (MyHud.GpsMarkers.Visible && !MyHud.MinimalHud && MyFakes.ENABLE_GPS) { DrawGpsMarkers(MyHud.GpsMarkers); } if (MyHud.ButtonPanelMarkers.Visible && !MyHud.MinimalHud) { DrawButtonPanelMarkers(MyHud.ButtonPanelMarkers); } if (MyHud.OreMarkers.Visible && !MyHud.MinimalHud) { DrawOreMarkers(MyHud.OreMarkers); } if (MyHud.LargeTurretTargets.Visible && !MyHud.MinimalHud) { DrawLargeTurretTargets(MyHud.LargeTurretTargets); } if (!MyHud.MinimalHud) { DrawWorldBorderIndicator(MyHud.WorldBorderChecker); } if (MyHud.HackingMarkers.Visible && !MyHud.MinimalHud) { DrawHackingMarkers(MyHud.HackingMarkers); } //m_chatControl.Visible = !MyHud.MinimalHud; if (!MyHud.MinimalHud) { DrawCameraInfo(MyHud.CameraInfo); } ProfilerShort.Begin("Draw netgraph"); if (MyFakes.ENABLE_NETGRAPH && MyHud.IsNetgraphVisible) { DrawNetgraph(MyHud.Netgraph); } ProfilerShort.End(); //if (Sync.MultiplayerActive) DrawMultiplayerNotifications(); if (!MyHud.MinimalHud && MyHud.VoiceChat.Visible) { DrawVoiceChat(MyHud.VoiceChat); } return(true); }
public override void RecreateControls(bool constructor) { base.RecreateControls(constructor); m_toolbarControl = new MyGuiControlToolbar(); m_toolbarControl.Position = new Vector2(0.5f, 0.99f); m_toolbarControl.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_BOTTOM; m_toolbarControl.IsActiveControl = false; Elements.Add(m_toolbarControl); m_textScale = MyGuiConstants.HUD_TEXT_SCALE * MyGuiManager.LanguageTextScale; var style = new MyGuiControlBlockInfo.MyControlBlockInfoStyle() { BlockNameLabelFont = MyFontEnum.White, EnableBlockTypeLabel = true, ComponentsLabelText = MySpaceTexts.HudBlockInfo_Components, ComponentsLabelFont = MyFontEnum.Blue, InstalledRequiredLabelText = MySpaceTexts.HudBlockInfo_Installed_Required, InstalledRequiredLabelFont = MyFontEnum.Blue, RequiredLabelText = MySpaceTexts.HudBlockInfo_Required, IntegrityLabelFont = MyFontEnum.White, IntegrityBackgroundColor = new Vector4(78 / 255.0f, 116 / 255.0f, 137 / 255.0f, 1.0f), IntegrityForegroundColor = new Vector4(0.5f, 0.1f, 0.1f, 1), IntegrityForegroundColorOverCritical = new Vector4(118 / 255.0f, 166 / 255.0f, 192 / 255.0f, 1.0f), LeftColumnBackgroundColor = new Vector4(46 / 255.0f, 76 / 255.0f, 94 / 255.0f, 1.0f), TitleBackgroundColor = new Vector4(72 / 255.0f, 109 / 255.0f, 130 / 255.0f, 1.0f), ComponentLineMissingFont = MyFontEnum.Red, ComponentLineAllMountedFont = MyFontEnum.White, ComponentLineAllInstalledFont = MyFontEnum.Blue, ComponentLineDefaultFont = MyFontEnum.White, ComponentLineDefaultColor = new Vector4(0.6f, 0.6f, 0.6f, 1f), ShowAvailableComponents = false, EnableBlockTypePanel = true, }; m_blockInfo = new MyGuiControlBlockInfo(style); m_blockInfo.IsActiveControl = false; Controls.Add(m_blockInfo); m_chatControl = new MyHudControlChat(MyHud.Chat, Vector2.Zero, new Vector2(0.4f, 0.25f)); Elements.Add(m_chatControl); m_cameraInfoMultilineControl = new MyGuiControlMultilineText( position: Vector2.Zero, size: new Vector2(0.4f, 0.25f), backgroundColor: null, font: MyFontEnum.White, textScale: 0.7f, textAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM, contents: null, drawScrollbar: false, textBoxAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM); m_cameraInfoMultilineControl.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; Elements.Add(m_cameraInfoMultilineControl); m_rotatingWheelControl = new MyGuiControlRotatingWheel(position: new Vector2(0.5f, 0.85f)); Controls.Add(m_rotatingWheelControl); Vector2 buildModePosition = new Vector2(0.5f, 0.02f); buildModePosition = MyGuiScreenHudBase.ConvertHudToNormalizedGuiPosition(ref buildModePosition); m_buildModeLabel = new MyGuiControlLabel( position: buildModePosition, originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, font: MyFontEnum.White, text: MyTexts.GetString(MySpaceTexts.Hud_BuildMode)); Controls.Add(m_buildModeLabel); m_relayNotification = new MyGuiControlLabel(new Vector2(1, 0), font: MyFontEnum.White, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP); m_relayNotification.TextEnum = MySpaceTexts.Multiplayer_IndirectConnection; m_relayNotification.Visible = false; Controls.Add(m_relayNotification); var offset = new Vector2(0, m_relayNotification.Size.Y); m_noMsgSentNotification = new MyGuiControlLabel(new Vector2(1, 0) + offset, font: MyFontEnum.Debug, text: MyTexts.GetString(MySpaceTexts.Multiplayer_LastMsg), originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP); m_noMsgSentNotification.Visible = false; Controls.Add(m_noMsgSentNotification); offset += new Vector2(0, m_noMsgSentNotification.Size.Y); m_noConnectionNotification = new MyGuiControlLabel(new Vector2(1, 0) + offset, font: MyFontEnum.Red, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP); m_noConnectionNotification.TextEnum = MySpaceTexts.Multiplayer_NoConnection; m_noConnectionNotification.Visible = false; Controls.Add(m_noConnectionNotification); MyHud.ReloadTexts(); }
public override void RecreateControls(bool constructor) { base.RecreateControls(constructor); m_toolbarControl = new MyGuiControlToolbar(); m_toolbarControl.Position = new Vector2(0.5f, 0.99f); m_toolbarControl.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_BOTTOM; m_toolbarControl.IsActiveControl = false; Elements.Add(m_toolbarControl); m_textScale = MyGuiConstants.HUD_TEXT_SCALE * MyGuiManager.LanguageTextScale; m_blockInfo = new MyGuiControlBlockInfo(); m_blockInfo.IsActiveControl = false; Controls.Add(m_blockInfo); m_chatControl = new MyHudControlChat(Vector2.Zero, new Vector2(0.4f, 0.25f)); Elements.Add(m_chatControl); m_cameraInfoMultilineControl = new MyGuiControlMultilineText( position: Vector2.Zero, size: new Vector2(0.4f, 0.25f), backgroundColor: null, font: MyFontEnum.White, textScale: 0.7f, textAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM, contents: null, drawScrollbar: false, textBoxAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM); m_cameraInfoMultilineControl.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; Elements.Add(m_cameraInfoMultilineControl); m_rotatingWheelControl = new MyGuiControlRotatingWheel(position: new Vector2(0.5f, 0.85f)); Controls.Add(m_rotatingWheelControl); Vector2 buildModePosition = new Vector2(0.5f, 0.02f); buildModePosition = MyGuiScreenHudBase.ConvertHudToNormalizedGuiPosition(ref buildModePosition); m_buildModeLabel = new MyGuiControlLabel( position: buildModePosition, originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, font: MyFontEnum.White, text: MyTexts.GetString(MySpaceTexts.Hud_BuildMode)); Controls.Add(m_buildModeLabel); m_relayNotification = new MyGuiControlLabel(new Vector2(1, 0), font: MyFontEnum.White, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP); m_relayNotification.TextEnum = MySpaceTexts.Multiplayer_IndirectConnection; m_relayNotification.Visible = false; Controls.Add(m_relayNotification); var offset = new Vector2(0, m_relayNotification.Size.Y); m_noMsgSentNotification = new MyGuiControlLabel(new Vector2(1, 0) + offset, font: MyFontEnum.Debug, text: MyTexts.GetString(MySpaceTexts.Multiplayer_LastMsg), originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP); m_noMsgSentNotification.Visible = false; Controls.Add(m_noMsgSentNotification); offset += new Vector2(0, m_noMsgSentNotification.Size.Y); m_noConnectionNotification = new MyGuiControlLabel(new Vector2(1, 0) + offset, font: MyFontEnum.Red, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP); m_noConnectionNotification.TextEnum = MySpaceTexts.Multiplayer_NoConnection; m_noConnectionNotification.Visible = false; Controls.Add(m_noConnectionNotification); MyHud.ReloadTexts(); }