public override void LoadData()
        {
            base.LoadData();

            Static = this;
            m_heightMaps = new Dictionary<string, MyHeightmapFace>();
            m_planetMaps = new Dictionary<string, MyCubemap[]>();
            m_ditherTilesets = new Dictionary<string, MyTileTexture<byte>>();
            m_detailTextures = new Dictionary<string, MyHeightDetailTexture>();
            m_planetDataFolder = Path.Combine(MyFileSystem.ContentPath, "Data", "PlanetDataFiles");
        }
        public override void LoadData()
        {
            base.LoadData();

            Static             = this;
            m_heightMaps       = new Dictionary <string, MyHeightmapFace>();
            m_planetMaps       = new Dictionary <string, MyCubemap[]>();
            m_ditherTilesets   = new Dictionary <string, MyTileTexture <byte> >();
            m_detailTextures   = new Dictionary <string, MyHeightDetailTexture>();
            m_planetDataFolder = Path.Combine(MyFileSystem.ContentPath, "Data", "PlanetDataFiles");
        }