public override void LoadData() { base.LoadData(); Static = this; m_heightMaps = new Dictionary<string, MyHeightmapFace>(); m_planetMaps = new Dictionary<string, MyCubemap[]>(); m_ditherTilesets = new Dictionary<string, MyTileTexture<byte>>(); m_detailTextures = new Dictionary<string, MyHeightDetailTexture>(); m_planetDataFolder = Path.Combine(MyFileSystem.ContentPath, "Data", "PlanetDataFiles"); }
public override void LoadData() { base.LoadData(); Static = this; m_heightMaps = new Dictionary <string, MyHeightmapFace>(); m_planetMaps = new Dictionary <string, MyCubemap[]>(); m_ditherTilesets = new Dictionary <string, MyTileTexture <byte> >(); m_detailTextures = new Dictionary <string, MyHeightDetailTexture>(); m_planetDataFolder = Path.Combine(MyFileSystem.ContentPath, "Data", "PlanetDataFiles"); }