public override void LoadData()
        {
            base.LoadData();

            InitPools();
            
            Static = this;
        }
示例#2
0
        public override void LoadData()
        {
            base.LoadData();

            InitPools();

            Static = this;
        }
        public override void LoadData()
        {
            base.LoadData();

            if (Sync.IsServer)
            {
                MyEntities.OnEntityAdd += MyEntities_OnEntityAdd;
                MyEntities.OnEntityRemove += MyEntities_OnEntityRemove;
            }

            InitPools();
            
            Static = this;
        }
        public override void LoadData()
        {
            base.LoadData();

            if (Sync.IsServer)
            {
                MyEntities.OnEntityAdd    += MyEntities_OnEntityAdd;
                MyEntities.OnEntityRemove += MyEntities_OnEntityRemove;
            }

            InitPools();

            Static = this;
        }