public MyBotNavigation() { m_steerings = new List <MySteeringBase>(); m_path = new MyPathSteering(this); m_steerings.Add(m_path); //m_steerings.Add(new MyCollisionDetectionSteering(this)); m_aiming = new MyBotAiming(this); m_stuckDetection = new MyStuckDetection(); m_destinationSphere = new MyDestinationSphere(ref Vector3D.Zero, 0.0f); }
public MyBotNavigation() { m_steerings = new List<MySteeringBase>(); m_path = new MyPathSteering(this); m_steerings.Add(m_path); //m_steerings.Add(new MyCollisionDetectionSteering(this)); m_aiming = new MyBotAiming(this); m_stuckDetection = new MyStuckDetection(); m_destinationSphere = new MyDestinationSphere(ref Vector3D.Zero, 0.0f); }