internal void RegisterControlMessage <T>(MyControlMessageEnum msg, ControlMessageHandler <T> handler, MyMessagePermissions permission) where T : struct { MyControlMessageCallback <T> callback = new MyControlMessageCallback <T>(handler, MySyncLayer.GetSerializer <T>(), permission); m_controlMessageHandlers.Add((int)msg, callback); m_controlMessageTypes.Add(typeof(T), msg); }
protected void RegisterControlMessage <T>(MyControlMessageEnum msg, ControlMessageHandler <T> handler) where T : struct { MyControlMessageCallback <T> callback = new MyControlMessageCallback <T>(handler, MySyncLayer.GetSerializer <T>()); m_controlMessageHandlers.Add((int)msg, callback); m_controlMessageTypes.Add(typeof(T), msg); }
protected void SendControlMessage <T>(ulong user, ref T message, bool reliable = true) where T : struct { ITransportCallback callback; MyControlMessageEnum enum2; this.m_controlMessageTypes.TryGetValue(typeof(T), out enum2); this.m_controlMessageHandlers.TryGetValue((int)enum2, out callback); MyControlMessageCallback <T> callback2 = (MyControlMessageCallback <T>)callback; if (MySyncLayer.CheckSendPermissions(user, callback2.Permission)) { MyNetworkWriter.MyPacketDescriptor packet = MyNetworkWriter.GetPacketDescriptor(new EndpointId(user), reliable ? MyP2PMessageEnum.ReliableWithBuffering : MyP2PMessageEnum.Unreliable, 0); packet.Header.WriteUShort((ushort)enum2); callback2.Write(packet.Header, ref message); MyNetworkWriter.SendPacket(packet); } }