public VehicleController StartControlling() { //SetAllCarLights(); return(_controller ?? (_controller = gameObject.GetOrAddComponent <VehicleController>())); }
public void StopControlling() { Destroy(_controller); _controller = null; }
public VehicleController StartControlling() { return(_controller ?? (_controller = gameObject.AddComponent <VehicleController>())); }
public VehicleController StartControlling() { return _controller ?? (_controller = gameObject.AddComponent<VehicleController>()); }