///<summary> /// Called after the plug-in is loaded and the constructor has been run. /// This is a good place to perform any significant initialization, /// license checking, and so on. This function must return 1 for /// the plug-in to continue to load. ///</summary> ///<returns> /// 1 = initialization succeeded, let the plug-in load /// 0 = unable to initialize, don't load plug-in and display an error dialog /// -1 = unable to initialize, don't load plug-in and do not display an error /// dialog. Note: OnUnloadPlugIn will not be called ///</returns> public override int OnLoadPlugIn() { _control = new SampleCsDockingDialogUserControl(); _dockbar = new RMA.UI.MRhinoUiDockBar(SampleCsDockingDialogDockBar.ID(), PlugInName(), _control); RMA.UI.MRhinoDockBarManager.CreateRhinoDockBar(this, _dockbar, false); return 1; }
///<summary> /// Called after the plug-in is loaded and the constructor has been run. /// This is a good place to perform any significant initialization, /// license checking, and so on. This function must return 1 for /// the plug-in to continue to load. ///</summary> ///<returns> /// 1 = initialization succeeded, let the plug-in load /// 0 = unable to initialize, don't load plug-in and display an error dialog /// -1 = unable to initialize, don't load plug-in and do not display an error /// dialog. Note: OnUnloadPlugIn will not be called ///</returns> public override int OnLoadPlugIn() { _control = new SampleCsDockingDialogUserControl(); _dockbar = new RMA.UI.MRhinoUiDockBar(SampleCsDockingDialogDockBar.ID(), PlugInName(), _control); RMA.UI.MRhinoDockBarManager.CreateRhinoDockBar(this, _dockbar, false); return(1); }