示例#1
0
 private void PreDraw(float deltaSeconds)
 {
     _camera.Update(deltaSeconds);
 }
示例#2
0
 private void UpdateUniforms()
 {
     _camera.Update(1f / 60f);
     _gd.UpdateBuffer(_projectionBuffer, 0, _camera.ProjectionMatrix);
     _gd.UpdateBuffer(_viewBuffer, 0, _camera.ViewMatrix);
 }