示例#1
0
        public static bool Update()
        {
            List <TouchData> touchDataList = Touch.GetData(0);

            if (button.TouchDown(touchDataList))
            {
                if (dialog == null)
                {
                    dialog      = new TextInputDialog();
                    dialog.Text = button.Label;
                    dialog.Open();
                }
                return(true);
            }

            if (dialog != null)
            {
                if (dialog.State == CommonDialogState.Finished)
                {
                    if (dialog.Result == CommonDialogResult.OK)
                    {
                        button.Label = dialog.Text;
                    }
                    dialog.Dispose();
                    dialog = null;
                }
            }

            return(true);
        }
示例#2
0
        public static bool Update()
        {
            uint enableColor  = 0xffffffff;
            uint disableColor = 0xff7f7f7f;

            playButton.ButtonColor   = disableColor;
            stopButton.ButtonColor   = disableColor;
            pauseButton.ButtonColor  = disableColor;
            resumeButton.ButtonColor = disableColor;

            if (bgmPlayer.Status == BgmStatus.Stopped)
            {
                playButton.ButtonColor = enableColor;
            }
            else if (bgmPlayer.Status == BgmStatus.Playing)
            {
                stopButton.ButtonColor  = enableColor;
                pauseButton.ButtonColor = enableColor;
            }
            else if (bgmPlayer.Status == BgmStatus.Paused)
            {
                stopButton.ButtonColor   = enableColor;
                resumeButton.ButtonColor = enableColor;
            }

            List <TouchData> touchDataList = Touch.GetData(0);

            if (playButton.ButtonColor == enableColor &&
                playButton.TouchDown(touchDataList))
            {
                bgmPlayer.Play();
            }
            if (stopButton.ButtonColor == enableColor &&
                stopButton.TouchDown(touchDataList))
            {
                bgmPlayer.Stop();
            }
            if (pauseButton.ButtonColor == enableColor &&
                pauseButton.TouchDown(touchDataList))
            {
                bgmPlayer.Pause();
            }
            if (resumeButton.ButtonColor == enableColor &&
                resumeButton.TouchDown(touchDataList))
            {
                bgmPlayer.Resume();
            }

            volumeSlider.Update(touchDataList);
            bgmPlayer.Volume = volumeSlider.Rate;

            return(true);
        }
示例#3
0
        public static bool Update()
        {
            List <TouchData> touchDataList = Touch.GetData(0);

            if (browserButton.TouchDown(touchDataList))
            {
                Shell.Action action = Shell.Action.BrowserAction("http://www.playstation.com/pss/developer/");
                Shell.Execute(ref action);
                return(true);
            }

            return(true);
        }
示例#4
0
            public void Update(List <TouchData> touchDataList)
            {
                if (playButton.TouchDown(touchDataList))
                {
                    soundPlayer.Play();
                }

                if (stopButton.TouchDown(touchDataList))
                {
                    soundPlayer.Stop();
                }

                volumeSlider.Update(touchDataList);
                soundPlayer.Volume = volumeSlider.Rate;
            }
示例#5
0
        public static bool Update()
        {
            List <TouchData> touchDataList = Touch.GetData(0);

            switch (connectState)
            {
            case ConnectState.None:
                if (connectButton.TouchDown(touchDataList))
                {
                    connectState = ConnectState.Ready;
                    if (httpText != null)
                    {
                        httpText.Dispose();
                    }
                    connectButton.ButtonColor = 0xff7f7f7f;
                }
                break;

            case ConnectState.Ready:
                connectHttpTest("http://www.scei.co.jp/index_e.html");
                break;

            case ConnectState.Success:
                connectButton.ButtonColor = 0xffffffff;

                if (readStream != null)
                {
                    httpText = createTextSprite(readStream.ToArray(), statusCode, contentLength);

                    readStream.Dispose();
                    readStream = null;
                    readBuffer = null;
                }

                connectState = ConnectState.None;
                break;

            case ConnectState.Failed:
                httpText     = createTextSprite(null, statusCode, contentLength);
                connectState = ConnectState.None;
                break;
            }

            return(true);
        }
示例#6
0
        public static bool Update()
        {
            List <TouchData> touchDataList = Touch.GetData(0);

            if (pasteButton.TouchDown(touchDataList))
            {
                copyTextButton.Label = Clipboard.GetText();
            }

            if (copyButton.TouchDown(touchDataList))
            {
                Clipboard.SetText(inputTextButton.Label);
            }


            if (inputTextButton.TouchDown(touchDataList))
            {
                if (dialog == null)
                {
                    dialog      = new TextInputDialog();
                    dialog.Text = inputTextButton.Label;
                    dialog.Open();
                }
                return(true);
            }

            if (dialog != null)
            {
                if (dialog.State == CommonDialogState.Finished)
                {
                    if (dialog.Result == CommonDialogResult.OK)
                    {
                        inputTextButton.Label = dialog.Text;
                    }
                    dialog.Dispose();
                    dialog = null;
                }
            }

            return(true);
        }
示例#7
0
        public static bool Render()
        {
            graphics.SetClearColor(0.0f, 0.0f, 0.0f, 0.0f);
            graphics.Clear();
            serverButton.SetText(tcpServer.buttonString);
            clientButton.SetText(tcpClient.buttonString);

            List <TouchData> touchDataList = Touch.GetData(0);

            // Modify status
            if (serverButton.TouchDown(touchDataList))
            {
                tcpServer.ChangeStatus();
            }
            if (clientButton.TouchDown(touchDataList))
            {
                tcpClient.ChangeStatus();
            }

            /*
             * uint[] colorTable = {0xffff0000,
             *                                       0xff00ff00,
             *                                       0xff0000ff,
             *                                       0xffffff00};
             */
            foreach (var touchData in touchDataList)
            {
                /*
                 *                      if (touchData.Status == TouchStatus.Down ||
                 *                              touchData.Status == TouchStatus.Move) {
                 *
                 *                              int pointX = (int)((touchData.X + 0.5f) * Graphics2D.Width);
                 *                              int pointY = (int)((touchData.Y + 0.5f) * Graphics2D.Height);
                 *                              int radius = (int)(touchData.Force * 32);
                 *                              int colorId = touchData.ID % colorTable.Length;
                 *
                 *                              Graphics2D.FillCircle(colorTable[colorId], pointX, pointY, radius);
                 *
                 *                      }
                 */
                if (touchData.Status == TouchStatus.Down)
                {
                    int pointX = (int)((touchData.X + 0.5f) * SampleDraw.Width);
                    int pointY = (int)((touchData.Y + 0.5f) * SampleDraw.Height);
                    if (pointX < (SampleDraw.Width / 2))
                    {
                        tcpServer.SetMyPosition(pointX, pointY);
                    }
                    else
                    {
                        tcpClient.SetMyPosition(pointX - (SampleDraw.Width / 2), pointY);
                    }
                }
            }

            // Display button and status
            serverButton.Draw();
            clientButton.Draw();
            drawStatus(tcpServer);
            drawStatus(tcpClient);

            SampleDraw.DrawText("Network Sample", 0xffffffff, 0, 0);
            graphics.SwapBuffers();

            return(true);
        }
示例#8
0
        // check objects change state,
        private static bool CheckChangeState()
        {
            bool             changeState   = false;
            List <TouchData> touchDataList = Touch.GetData(0);

            // button.
            if (button0.TouchDown(touchDataList))
            {
                if (true == System.IO.File.Exists(@SAVE_FILE))
                {
                    using (System.IO.FileStream hStream = System.IO.File.Open(@SAVE_FILE, FileMode.Open)) {
                        if (hStream != null)
                        {
                            long size = hStream.Length;
                            inputData = new byte[size];
                            hStream.Read(inputData, 0, (int)size);
                            inputDataSize = (int)size;
                            string label = System.Text.Encoding.Unicode.GetString(inputData);
                            inputTextButton.SetText(label);
                            hStream.Close();
                            eventAction = EVENT_LOAD;
                        }
                    }
                }
            }

            else if (button1.TouchDown(touchDataList))
            {
                if (inputDataSize > 0)
                {
                    using (System.IO.FileStream hStream = System.IO.File.Open(@SAVE_FILE, FileMode.Create)) {
                        hStream.SetLength((int)inputDataSize);
                        hStream.Write(inputData, 0, (int)inputDataSize);
                        hStream.Close();
                        isFileExist = true;
                        eventAction = EVENT_WRITE;
                    }
                }
            }

            else if (button2.TouchDown(touchDataList))
            {
                if (true == System.IO.File.Exists(@SAVE_FILE))
                {
                    System.IO.File.Delete(@SAVE_FILE);
                    inputTextButton.SetText(" ");
                    inputDataSize = 0;
                    inputData     = null;
                    isFileExist   = false;
                    eventAction   = EVENT_DELETE;
                }
            }


            // input dialog.
            if (inputTextButton.TouchDown(touchDataList))
            {
                if (dialog == null)
                {
                    dialog      = new TextInputDialog();
                    dialog.Text = inputTextButton.Label;
                    dialog.Open();
                }
                return(true);
            }

            if (dialog != null)
            {
                if (dialog.State == CommonDialogState.Finished)
                {
                    if (dialog.Result == CommonDialogResult.OK)
                    {
                        string setLabelStr;
                        int    i;

                        int len = dialog.Text.Length;

                        if (len > MAX_INPUT_CHARACTOR)
                        {
                            len = MAX_INPUT_CHARACTOR;
                        }

                        setLabelStr = dialog.Text.Substring(0, len);

                        inputTextButton.Label = setLabelStr;

                        byte[] byteArray0 = System.Text.Encoding.Unicode.GetBytes(setLabelStr);
                        inputData = new byte[byteArray0.Length];
                        for (i = 0; i < byteArray0.Length; i++)
                        {
                            inputData[i] = byteArray0[i];
                        }

                        inputDataSize = byteArray0.Length;

                        changeState = true;
                    }
                    dialog.Dispose();
                    dialog = null;
                }
            }

            return(changeState);
        }
        // check objects change state,
        private static bool CheckChangeState()
        {
            bool             changeState   = false;
            List <TouchData> touchDataList = Touch.GetData(0);

            // button.
            if (button0.ButtonColor == DISABLE_COLOR &&
                button0.TouchDown(touchDataList))
            {
                button0.SetText(BUTTON_PRESS);
                button0.ButtonColor = ENABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON0] = 1;
                changeState = true;
            }
            else if (button0.ButtonColor == ENABLE_COLOR &&
                     button0.TouchDown(touchDataList))
            {
                button0.SetText(BUTTON_RELEASE);
                button0.ButtonColor = DISABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON0] = 0;
                changeState = true;
            }

            if (button1.ButtonColor == DISABLE_COLOR &&
                button1.TouchDown(touchDataList))
            {
                button1.SetText(BUTTON_PRESS);
                button1.ButtonColor = ENABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON1] = 1;
                changeState = true;
            }
            else if (button1.ButtonColor == ENABLE_COLOR &&
                     button1.TouchDown(touchDataList))
            {
                button1.SetText(BUTTON_RELEASE);
                button1.ButtonColor = DISABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON1] = 0;
                changeState = true;
            }

            if (button2.ButtonColor == DISABLE_COLOR &&
                button2.TouchDown(touchDataList))
            {
                button2.SetText(BUTTON_PRESS);
                button2.ButtonColor = ENABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON2] = 1;
                changeState = true;
            }
            else if (button2.ButtonColor == ENABLE_COLOR &&
                     button2.TouchDown(touchDataList))
            {
                button2.SetText(BUTTON_RELEASE);
                button2.ButtonColor = DISABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON2] = 0;
                changeState = true;
            }

            if (button3.ButtonColor == DISABLE_COLOR &&
                button3.TouchDown(touchDataList))
            {
                button3.SetText(BUTTON_PRESS);
                button3.ButtonColor = ENABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON3] = 1;
                changeState = true;
            }
            else if (button3.ButtonColor == ENABLE_COLOR &&
                     button3.TouchDown(touchDataList))
            {
                button3.SetText(BUTTON_RELEASE);
                button3.ButtonColor = DISABLE_COLOR;
                persistentMemoryData[STATE_ADDR_BUTTON3] = 0;
                changeState = true;
            }

            // slider.
            slider.Update(touchDataList);
            float curRate = slider.Rate;

            if (curRate != oldRate)
            {
                byte[] byteArray;
                byteArray = BitConverter.GetBytes(curRate);
                for (int i = 0; i < byteArray.Length; i++)
                {
                    persistentMemoryData[STATE_ADDR_SLIDER + i] = byteArray[i];
                }
                oldRate     = curRate;
                changeState = true;
            }

            // input dialog.
            if (inputTextButton.TouchDown(touchDataList))
            {
                if (dialog == null)
                {
                    dialog      = new TextInputDialog();
                    dialog.Text = inputTextButton.Label;
                    dialog.Open();
                }
                return(true);
            }

            if (dialog != null)
            {
                if (dialog.State == CommonDialogState.Finished)
                {
                    if (dialog.Result == CommonDialogResult.OK)
                    {
                        string setLabelStr;
                        int    i;

                        int len = dialog.Text.Length;

                        if (len > MAX_INPUT_CHARACTOR)
                        {
                            len = MAX_INPUT_CHARACTOR;
                        }

                        setLabelStr = dialog.Text.Substring(0, len);

                        inputTextButton.Label = setLabelStr;

                        byte[] byteArray0 = System.Text.Encoding.Unicode.GetBytes(setLabelStr);
                        for (i = 0; i < byteArray0.Length; i++)
                        {
                            persistentMemoryData[STATE_ADDR_STRING + i] = byteArray0[i];
                        }

                        byte[] byteArray1 = BitConverter.GetBytes(len);
                        for (i = 0; i < byteArray1.Length; i++)
                        {
                            persistentMemoryData[STATE_ADDR_STRING_NO + i] = byteArray1[i];
                        }

                        changeState = true;
                    }
                    dialog.Dispose();
                    dialog = null;
                }
            }

            return(changeState);
        }