示例#1
0
 public DefaultState(NekoStateContext context)
     : base(context)
 {
     _states = new Func <StateBase>[]
     {
         () => _context.YawnState,
         () => _context.FootState,
         () => _context.ScratchState,
         () => _context.SleepingState,
     };
 }
示例#2
0
 public Neko()
     : base(new Size(32, 32))
 {
     _stateContext = new NekoStateContext(this);
 }
示例#3
0
 public AwareState(NekoStateContext context)
     : base(context)
 {
 }
示例#4
0
 public SleepingState(NekoStateContext context)
     : base(context)
 {
 }
示例#5
0
 public YawnState(NekoStateContext context)
     : base(context)
 {
 }
示例#6
0
 protected StateBase(NekoStateContext context)
 {
     _context = context;
 }
示例#7
0
 public FootState(NekoStateContext context)
     : base(context)
 {
 }
示例#8
0
 public ScratchState(NekoStateContext context)
     : base(context)
 {
 }
示例#9
0
 public MovingState(NekoStateContext context)
     : base(context)
 {
 }