public override ICellEffect Clone() { var effect = new ConcurrentEffect(); var list = new List<ICellEffect>(10); foreach (var item in _effects) { list.Add(item.Clone()); } effect.Effects = list; return effect; }
public override ICellEffect Clone() { var effect = new ConcurrentEffect(); var list = new List <ICellEffect>(10); foreach (var item in _effects) { list.Add(item.Clone()); } effect.Effects = list; return(effect); }