示例#1
0
        public override void LoadContent(Game game, ContentManager contentManager, SpriteBatch spriteBatch)
        {
            foreach (GuiDrawable tile in _collection)
            {
                tile.LoadContent(game, contentManager, spriteBatch);
            }

            _scrollable.LoadContent(game, contentManager, spriteBatch);
        }
示例#2
0
        public override void LoadContent()
        {
            if (contentManager == null)
            {
                contentManager = new ContentManager(Game.Services, "Content");
            }

            _blankTexture    = contentManager.Load <Texture2D>(@"blank");
            _inputBoxTexture = contentManager.Load <Texture2D>(@"UI\SensorTileEdit");
            contentManager.Load <Texture2D>(@"UI\SensorSlider");

            foreach (GuiDrawable guiDrawable in _guiDrawable)
            {
                guiDrawable.LoadContent(Game, contentManager, SharedSpriteBatch);
            }

            _scrollable.LoadContent(Game, contentManager, SharedSpriteBatch);

            base.LoadContent();
        }