public Deck(Card.Card card1, Card.Card card2, Card.Card card3, Card.Card card4) { this._card1 = card1; this._card2 = card2; this._card3 = card3; this._card4 = card4; }
public void battleTurnMonsterOnly(Card.Card cardA, Card.Card cardB) { if (cardA.Attack > cardB.Attack) { turnWinner = _opponentA; } else if (cardA.Attack < cardB.Attack) { turnWinner = _opponentB; } else { } }