示例#1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="fileName">the base .lvl file to splice the code into</param>
        /// <param name="newCode"></param>
        /// <returns>The file the data was saved to; null on error</returns>
        public string SpliceInNewCode(string newCode)
        {
            string tmpLuaFileName = ".\\_spliceTmp.lua";

            File.WriteAllText(tmpLuaFileName, newCode);

            string result = ScriptSearchForm.RunCommand(Program.Luac, " -s -o tmp.luac " + tmpLuaFileName, true);

            if (result.Trim() != "")
            {
                MessageBox.Show("Error compiling code", result);
                return(null);
            }
            byte[] newLuacCode = File.ReadAllBytes("tmp.luac");

            string newLvlFile = StringInputDlg.GetString("new lvl file name", "Save the file as what?>");

            if (newLvlFile != null)
            {
                try
                {
                    if (!String.IsNullOrEmpty(ScriptSearchForm.CurrentFile))
                    {
                        int lastSlash = ScriptSearchForm.CurrentFile.LastIndexOf(Path.DirectorySeparatorChar);
                        if (lastSlash > -1)
                        {
                            newLvlFile = tmpLuaFileName = ScriptSearchForm.CurrentFile.Substring(0, lastSlash + 1) + newLvlFile;
                        }
                    }
                    using (FileStream fs = File.OpenWrite(newLvlFile))
                    {
                        BinaryWriter bw = new BinaryWriter(fs);
                        bw.BaseStream.Write(mData, 0, (int)(this.BodyStart - 4));
                        bw.Write(newLuacCode.Length + 1);
                        bw.BaseStream.Write(newLuacCode, 0, newLuacCode.Length);
                        bw.BaseStream.Write(mData, (int)this.BodyEnd, (int)(mData.Length - this.BodyEnd));
                        bw.Close();
                        MessageBox.Show("Saved to " + newLvlFile);
                        return(newLvlFile);
                    }
                }
                catch (Exception)
                {
                    MessageBox.Show("Error splicing in new code");
                }
            }
            return(null);
        }
示例#2
0
        private void mExtractAssetButton_Click(object sender, EventArgs e)
        {
            string fileName = StringInputDlg.GetString("Extract to File", "File name");

            if (fileName != null)
            {
                try
                {
                    AssetListItem item = mAssetListBox.SelectedItem as AssetListItem;
                    File.WriteAllBytes(fileName, item.GetAssetData());
                }
                catch (Exception ex)
                {
                    MessageBox.Show("Error saving file!", ex.Message);
                }
            }
        }
        /// <summary>
        /// Prompts the user for a string to search for
        /// </summary>
        /// <returns>true if the search string was set</returns>
        public bool SetSearchString()
        {
            bool ret = false;

            if (this.SelectionLength > 0)
            {
                SearchString = this.Text.Substring(this.SelectionStart, this.SelectionLength);
            }
            string result = StringInputDlg.GetString(
                "Enter Search String",
                "Please enter text (or a regex) to search for.",
                SearchString);

            if (!result.Equals(""))
            {
                SearchString = result;
                ret          = true;
            }
            return(ret);
        }
示例#4
0
        private static string FindSourceFile(string fileName)
        {
            string sourceFile = null;

            if (fileName != null)
            {
                if (sAllLuaFiles == null)
                {
                    while (!Directory.Exists(Program.BF2_Tools_BaseDir))
                    {
                        Program.BF2_Tools_BaseDir = StringInputDlg.GetString("Please enter SWBF2 mod tools base directory", "Could not find " + Program.BF2_Tools_BaseDir + ". Please enter base SWBF2 mod tools directory", Program.BF2_Tools_BaseDir);
                        if (String.IsNullOrEmpty(Program.BF2_Tools_BaseDir))
                        {
                            return(null);
                        }
                        if (!Program.BF2_Tools_BaseDir.EndsWith("\\"))
                        {
                            Program.BF2_Tools_BaseDir += "\\";
                        }
                    }
                    sAllLuaFiles = new List <string>();
                    sAllLuaFiles.AddRange(Directory.GetFiles(Program.BF2_Tools_BaseDir + "assets\\", "*.lua", SearchOption.AllDirectories));
                    sAllLuaFiles.AddRange(Directory.GetFiles(Program.BF2_Tools_BaseDir + "TEMPLATE\\Common\\scripts\\", "*.lua", SearchOption.AllDirectories));
                    sAllLuaFiles.AddRange(Directory.GetFiles(Program.BF2_Tools_BaseDir + "space_template\\", "*.lua", SearchOption.AllDirectories));
                    sAllLuaFiles.AddRange(Directory.GetFiles(Program.BF2_Tools_BaseDir + "data\\Common\\scripts\\", "*.lua", SearchOption.AllDirectories));
                }

                string searchFor = fileName.EndsWith(".lua") ? fileName : fileName + ".lua";
                foreach (string file in sAllLuaFiles)
                {
                    if (file.EndsWith(searchFor, StringComparison.InvariantCultureIgnoreCase))
                    {
                        sourceFile = file;
                        break;
                    }
                }
            }
            return(sourceFile);
        }