public void shuffleConnectTest() { Dungeon a = new Dungeon(10, 1); Node[] a_array = new Node[5]; for (int i = 0; i < 5; i++) { Node n = new Node("" + i); a_array[i] = n; } Node[] b_array = a.shuffle_connect(a_array, 5, 5); bool changed = false; for (int i = 0; i < 5; i++) { if (a_array[i] != b_array[i]) { changed = true; } } Assert.AreEqual(true, changed); }