示例#1
0
        public TtcSimulation(List <int> dustFrames = null)
        {
            //set up objects
            _rng        = new TtcRng(Config.Stream.GetUInt16(MiscConfig.RngAddress));
            _rngObjects = TtcUtilities.CreateRngObjectsFromGame(_rng, dustFrames);

            //set up testing variables
            _startingFrame = MupenUtilities.GetFrameCount(); //the frame directly preceding any object initialization
        }
示例#2
0
 public TtcSaveState() : this(
         Config.Stream.GetUInt16(MiscConfig.RngAddress),
         TtcUtilities.CreateRngObjectsFromGame(new TtcRng(Config.Stream.GetUInt16(MiscConfig.RngAddress))))
 {
 }