private void OnLookEnd() { float duration = STKTestStage.GetTime() - hitTime; GetComponent <STKEventSender>().SetEventValue("ObjectName", lookingAt.name); GetComponent <STKEventSender>().SetEventValue("Duration", duration); GetComponent <STKEventSender>().Deploy(); lookingAt = null; }
private void OnLookStart() { if (lookingAt != null) { OnLookEnd(); } lookingAt = hit.transform.gameObject; hitTime = STKTestStage.GetTime(); }
private void Update() { if (timedInterval && STKTestStage.GetStarted()) { timeToSend -= Time.deltaTime; if (timeToSend < 0) { Deploy(); timeToSend = interval; } } }
public override void OnInspectorGUI() { if (!EditorApplication.isPlaying) { STKTestStage myTarget = (STKTestStage)target; EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); EditorGUILayout.LabelField("Add a new Property:"); propertyName = EditorGUILayout.TextField("Name of new Property: ", propertyName); if (propertyName != null && propertyName != "") { startProperty = EditorGUILayout.Toggle(new GUIContent("Start Property", "A start property is put in before the stage is started. Otherwise it can be put in while the stage is running."), startProperty); if (GUILayout.Button("Add Input Property")) { myTarget.AddInputProperty(propertyName, startProperty); Debug.Log("Edit " + startProperty); propertyName = ""; } if (GUILayout.Button("Add Toggle Property")) { myTarget.AddToggleProperty(propertyName, startProperty); propertyName = ""; } } else { GUILayout.Label("Please choose a name before adding a new property."); } EditorGUILayout.Space(); EditorGUILayout.LabelField("Add a new Button:"); buttonName = EditorGUILayout.TextField("Name of new Button: ", buttonName); if (buttonName != null && buttonName != "") { if (GUILayout.Button("Add Button")) { myTarget.AddButton(buttonName); buttonName = ""; } } else { GUILayout.Label("Please choose a name before adding a new button."); } EditorGUILayout.Space(); base.OnInspectorGUI(); } }
public void Deploy() { if (trackedComponents != null) //Get Values if this is a tracker { for (int i = 0; i < trackedComponents.Length; i++) { for (int j = 0; j < trackedVariableNames.array[i].array.Length; j++) { if (trackedComponents[i].GetType().GetProperty(trackedVariableNames.array[i].array[j]) != null) { eventToSend.SetValue(eventVariableNames.array[i].array[j], trackedComponents[i].GetType().GetProperty(trackedVariableNames.array[i].array[j]).GetValue(trackedComponents[i])); } else if (trackedComponents[i].GetType().GetField(trackedVariableNames.array[i].array[j]) != null) { eventToSend.SetValue(eventVariableNames.array[i].array[j], trackedComponents[i].GetType().GetField(trackedVariableNames.array[i].array[j]).GetValue(trackedComponents[i])); } } } } eventToSend.time = STKTestStage.GetTime(); STKEventReceiver.ReceiveEvent(eventToSend); eventToSend = Instantiate(eventBase); }