示例#1
0
 public override bool MouseDown(MouseInputEventArgs e)
 {
     if (!base.MouseDown(e))
         if (input.MouseDown(e))
         {
             IoCManager.Resolve<IUserInterfaceManager>().SetFocus(input);
             return true;
         }
     return false;
 }
示例#2
0
 public override bool MouseDown(MouseButtonEventArgs e)
 {
     if (!base.MouseDown(e))
     {
         if (input.MouseDown(e))
         {
             IoCManager.Resolve <IUserInterfaceManager>().SetFocus(input);
             return(true);
         }
     }
     return(false);
 }
示例#3
0
 public override bool MouseDown(MouseButtonEventArgs e)
 {
     if (!base.MouseDown(e))
     {
         if (input.MouseDown(e))
         {
             // Focus doesn't matter because UserInterfaceManager is hardcoded to go to console when it's visible.
             // IoCManager.Resolve<IUserInterfaceManager>().SetFocus(input);
             return(true);
         }
     }
     return(false);
 }