public void RequestAnimation() { RaidQuestResult dataOfClass = DataSource.FindDataOfClass <RaidQuestResult>(((Component)this).get_gameObject(), (RaidQuestResult)null); if (dataOfClass == null) { this.mFinished = true; } else { if (this.IsRequest() || this.IsFinished()) { return; } this.mRequest = true; if (Object.op_Inequality((Object)this.TxtTitle, (Object)null)) { this.TxtTitle.set_text(string.Format(LocalizedText.Get("sys.RAID_RESULT_INDEX"), (object)(dataOfClass.index + 1))); } if (Object.op_Inequality((Object)this.TxtExp, (Object)null)) { this.TxtExp.set_text(dataOfClass.uexp.ToString()); } if (Object.op_Inequality((Object)this.TxtGold, (Object)null)) { this.TxtGold.set_text(dataOfClass.gold.ToString()); } if (dataOfClass.drops != null) { this.mItems = new List <GameObject>(dataOfClass.drops.Length); for (int index = 0; index < dataOfClass.drops.Length; ++index) { if (dataOfClass.drops[index] != null) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ItemTemplate); gameObject.get_transform().SetParent(this.ItemParent, false); DataSource.Bind <ItemData>(gameObject, dataOfClass.drops[index]); this.mItems.Add(gameObject); } } } ((Component)this).get_gameObject().SetActive(true); GameParameter.UpdateAll(((Component)this).get_gameObject()); this.StartCoroutine(this.TreasureAnimation()); } }
private ItemData[] MergeDropItems(RaidResult raidResult) { if (raidResult == null) { return(new ItemData[0]); } PlayerData player = MonoSingleton <GameManager> .Instance.Player; List <ItemData> itemDataList = new List <ItemData>(); using (List <RaidQuestResult> .Enumerator enumerator = raidResult.results.GetEnumerator()) { while (enumerator.MoveNext()) { RaidQuestResult current = enumerator.Current; if (current != null) { foreach (ItemData drop in current.drops) { if (drop != null) { bool flag = false; for (int index = 0; index < itemDataList.Count; ++index) { if (itemDataList[index].Param == drop.Param) { itemDataList[index].Gain(drop.Num); flag = true; break; } } if (!flag) { ItemData itemData = new ItemData(); itemData.Setup(drop.UniqueID, drop.Param, drop.Num); ItemData itemDataByItemParam = player.FindItemDataByItemParam(itemData.Param); itemData.IsNew = !player.ItemEntryExists(itemData.Param.iname) || (itemDataByItemParam == null || itemDataByItemParam.IsNew); itemDataList.Add(itemData); } } } } } } return(itemDataList.ToArray()); }
private QuestResult.DropItemData[] MergeDropItems(RaidResult raidResult) { if (raidResult == null) { return(new QuestResult.DropItemData[0]); } PlayerData player = MonoSingleton <GameManager> .Instance.Player; List <QuestResult.DropItemData> dropItemDataList = new List <QuestResult.DropItemData>(); using (List <RaidQuestResult> .Enumerator enumerator = raidResult.results.GetEnumerator()) { while (enumerator.MoveNext()) { RaidQuestResult current = enumerator.Current; if (current != null) { foreach (QuestResult.DropItemData drop in current.drops) { if (drop != null) { bool flag = false; for (int index = 0; index < dropItemDataList.Count; ++index) { if (dropItemDataList[index].IsItem && drop.IsItem && dropItemDataList[index].itemParam == drop.itemParam) { dropItemDataList[index].Gain(drop.Num); flag = true; break; } if (dropItemDataList[index].IsConceptCard && drop.IsConceptCard && dropItemDataList[index].conceptCardParam == drop.conceptCardParam) { dropItemDataList[index].Gain(drop.Num); flag = true; break; } } if (!flag) { QuestResult.DropItemData dropItemData = new QuestResult.DropItemData(); if (drop.IsItem) { dropItemData.SetupDropItemData(EBattleRewardType.Item, 0L, drop.itemParam.iname, drop.Num); if (drop.itemParam.type != EItemType.Unit) { ItemData itemDataByItemParam = player.FindItemDataByItemParam(drop.itemParam); dropItemData.IsNew = !player.ItemEntryExists(drop.itemParam.iname) || (itemDataByItemParam == null || itemDataByItemParam.IsNew); } else { string iid = drop.itemParam.iname; if (player.Units.Find((Predicate <UnitData>)(p => p.UnitParam.iname == iid)) == null) { dropItemData.IsNew = true; } } } else if (drop.IsConceptCard) { dropItemData.SetupDropItemData(EBattleRewardType.ConceptCard, 0L, drop.conceptCardParam.iname, drop.Num); } dropItemDataList.Add(dropItemData); } } } } } } return(dropItemDataList.ToArray()); }