private void Start() { if (Object.op_Equality((Object)this.BadgeObject, (Object)null)) { this.BadgeObject = ((Component)this).get_gameObject(); } NewBadgeParam dataOfClass = DataSource.FindDataOfClass <NewBadgeParam>(this.BadgeObject, (NewBadgeParam)null); if (dataOfClass == null) { return; } if (dataOfClass.use_newflag) { ((Component)this).get_gameObject().SetActive(dataOfClass.is_new); } else { bool active = ((Component)this).get_gameObject().GetActive(); switch (dataOfClass.type) { default: ((Component)this).get_gameObject().SetActive(active); break; } } }
private void Initalize() { GachaHistoryItemData dataOfClass = DataSource.FindDataOfClass <GachaHistoryItemData>(((Component)this).get_gameObject(), (GachaHistoryItemData)null); if (dataOfClass == null) { DebugUtility.LogError("履歴が存在しません"); } else { Dictionary <string, List <ArtifactData> > dictionary = new Dictionary <string, List <ArtifactData> >(); for (int index = dataOfClass.historys.Length - 1; index >= 0; --index) { GachaHistoryData history = dataOfClass.historys[index]; if (history != null) { if (history.type == GachaDropData.Type.Unit) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.UnitIconObj); if (Object.op_Inequality((Object)gameObject, (Object)null)) { gameObject.get_transform().SetParent(this.ListParent, false); gameObject.SetActive(true); DataSource.Bind <UnitData>(gameObject, GachaHistoryWindow.CreateUnitData(history.unit)); NewBadgeParam data = new NewBadgeParam(true, history.isNew, NewBadgeType.Unit); DataSource.Bind <NewBadgeParam>(gameObject, data); this.mItems.Add(gameObject); gameObject.get_transform().SetAsFirstSibling(); } } else if (history.type == GachaDropData.Type.Item) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ItemIconObj); if (Object.op_Inequality((Object)gameObject, (Object)null)) { gameObject.get_transform().SetParent(this.ListParent, false); gameObject.SetActive(true); DataSource.Bind <ItemData>(gameObject, GachaHistoryWindow.CreateItemData(history.item, history.num)); NewBadgeParam data = new NewBadgeParam(true, history.isNew, NewBadgeType.Item); DataSource.Bind <NewBadgeParam>(gameObject, data); this.mItems.Add(gameObject); gameObject.get_transform().SetAsFirstSibling(); } } else if (history.type == GachaDropData.Type.Artifact) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ArtifactIconObj); if (Object.op_Inequality((Object)gameObject, (Object)null)) { gameObject.get_transform().SetParent(this.ListParent, false); gameObject.SetActive(true); DataSource.Bind <ArtifactData>(gameObject, GachaHistoryWindow.CreateArtifactData(history.artifact, history.rarity)); bool isnew = false; if (dictionary.ContainsKey(history.artifact.iname)) { if (dictionary[history.artifact.iname].Count > 0) { dictionary[history.artifact.iname].RemoveAt(0); } isnew = dictionary[history.artifact.iname].Count <= 0; } else { List <ArtifactData> artifactsByArtifactId = MonoSingleton <GameManager> .Instance.Player.FindArtifactsByArtifactID(history.artifact.iname); if (artifactsByArtifactId != null && artifactsByArtifactId.Count > 0) { artifactsByArtifactId.RemoveAt(0); dictionary.Add(history.artifact.iname, artifactsByArtifactId); isnew = artifactsByArtifactId.Count <= 0; } } NewBadgeParam data = new NewBadgeParam(true, isnew, NewBadgeType.Artifact); DataSource.Bind <NewBadgeParam>(gameObject, data); this.mItems.Add(gameObject); gameObject.get_transform().SetAsFirstSibling(); } } } } if (Object.op_Inequality((Object)this.TitleText, (Object)null)) { Text component = (Text)this.TitleText.GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { string str = LocalizedText.Get("sys.TEXT_GACHA_HISTORY_FOOTER", (object)dataOfClass.GetDropAt().ToString("yyyy/MM/dd HH:mm:ss"), (object)dataOfClass.gachaTitle); component.set_text(str); } } GameParameter.UpdateAll(((Component)this).get_gameObject()); } }