private void Refresh() { GameUtility.DestroyGameObjects(this.mItems); this.mItems.Clear(); LimitedShopData limitedShopData = MonoSingleton <GameManager> .Instance.Player.GetLimitedShopData(); if (limitedShopData == null || limitedShopData.items.Count <= 0 || UnityEngine.Object.op_Equality((UnityEngine.Object) this.ItemTemplate, (UnityEngine.Object)null)) { return; } int shopdata_index = GlobalVars.ShopBuyIndex; Transform parent = !UnityEngine.Object.op_Inequality((UnityEngine.Object) this.ItemParent, (UnityEngine.Object)null) ? this.ItemTemplate.get_transform().get_parent() : this.ItemParent.get_transform(); LimitedShopItem limitedShopItem = limitedShopData.items.FirstOrDefault <LimitedShopItem>((Func <LimitedShopItem, bool>)(item => item.id == shopdata_index)); List <Json_ShopItemDesc> jsonShopItemDescList = new List <Json_ShopItemDesc>(); if (limitedShopItem.IsArtifact) { jsonShopItemDescList.Add(new Json_ShopItemDesc() { iname = limitedShopItem.iname, itype = ShopData.ShopItemType2String(limitedShopItem.ShopItemType), num = limitedShopItem.num }); } else if (limitedShopItem.children != null && limitedShopItem.children.Length > 0) { jsonShopItemDescList.AddRange((IEnumerable <Json_ShopItemDesc>)limitedShopItem.children); } if (jsonShopItemDescList.Count > 0) { for (int index = 0; index < jsonShopItemDescList.Count; ++index) { Json_ShopItemDesc shop_item_desc = jsonShopItemDescList[index]; string empty = string.Empty; GameObject gameObject; string name; if (shop_item_desc.IsArtifact) { ArtifactParam artifactParam = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(shop_item_desc.iname); if (artifactParam != null) { gameObject = this.InstantiateItem <ArtifactParam>(this.ItemTemplate, parent, artifactParam); name = artifactParam.name; } else { continue; } } else if (shop_item_desc.IsConceptCard) { ConceptCardData cardDataForDisplay = ConceptCardData.CreateConceptCardDataForDisplay(shop_item_desc.iname); if (cardDataForDisplay != null) { gameObject = this.InstantiateItem <ConceptCardData>(this.ItemTemplate, parent, cardDataForDisplay); ConceptCardIcon componentInChildren = (ConceptCardIcon)gameObject.GetComponentInChildren <ConceptCardIcon>(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)componentInChildren, (UnityEngine.Object)null)) { componentInChildren.Setup(cardDataForDisplay); } name = cardDataForDisplay.Param.name; } else { continue; } } else { ItemData itemData = new ItemData(); if (itemData.Setup(0L, shop_item_desc.iname, shop_item_desc.num)) { gameObject = this.InstantiateItem <ItemData>(this.ItemTemplate, parent, itemData); name = itemData.Param.name; } else { continue; } } LimitedShopGiftItem component = (LimitedShopGiftItem)gameObject.GetComponent <LimitedShopGiftItem>(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { component.SetShopItemInfo(shop_item_desc, name, GlobalVars.ShopBuyAmount); } } } GameParameter.UpdateAll(((Component)parent).get_gameObject()); }
private void Refresh() { GameUtility.DestroyGameObjects(this.mItems); this.mItems.Clear(); LimitedShopData limitedShopData = MonoSingleton <GameManager> .Instance.Player.GetLimitedShopData(); if (limitedShopData == null || limitedShopData.items.Count <= 0 || Object.op_Equality((Object)this.ItemTemplate, (Object)null)) { return; } int shopBuyIndex = GlobalVars.ShopBuyIndex; Transform parent = !Object.op_Inequality((Object)this.ItemParent, (Object)null) ? this.ItemTemplate.get_transform().get_parent() : this.ItemParent.get_transform(); LimitedShopItem limitedShopItem = limitedShopData.items[shopBuyIndex]; if (limitedShopItem.IsArtifact) { limitedShopItem.children = new Json_ShopItemDesc[1]; limitedShopItem.children[0] = new Json_ShopItemDesc(); limitedShopItem.children[0].iname = limitedShopItem.iname; limitedShopItem.children[0].num = limitedShopItem.num; } if (limitedShopItem.children != null && limitedShopItem.children.Length > 0) { foreach (Json_ShopItemDesc child in limitedShopItem.children) { string empty = string.Empty; GameObject gameObject; string name; if (child.IsArtifact) { ArtifactParam artifactParam = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(child.iname); if (artifactParam != null) { gameObject = this.InstantiateItem <ArtifactParam>(this.ItemTemplate, parent, artifactParam); name = artifactParam.name; } else { continue; } } else { ItemData itemData = new ItemData(); if (itemData.Setup(0L, child.iname, child.num)) { gameObject = this.InstantiateItem <ItemData>(this.ItemTemplate, parent, itemData); name = itemData.Param.name; } else { continue; } } LimitedShopGiftItem component = (LimitedShopGiftItem)gameObject.GetComponent <LimitedShopGiftItem>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.SetShopItemInfo(child, name); } } } GameParameter.UpdateAll(((Component)parent).get_gameObject()); }