private bool HanldeBitsyInput(BitsyInput.InputId id) { if (_input != null) { return(_input.PollInput(id)); } else { return(BitsyUnityUtils.GetInputWASD(id)); } }
public void RestartGame() { if (this.GameData == null || this.Renderer == null || _surface == null) { this.enabled = false; return; } //parse game var parser = new BitsyGameParser(); Environment environment; using (var reader = new System.IO.StringReader(this.GameData.text)) { environment = parser.Parse(reader, this.HanldeBitsyInput, BitsyUnityUtils.LoadTextureFont(this.FontTexture)); } if (this.UseExtensionFunctions) { environment.ScriptInterpreter.ScriptExtension = BitsyExtensionFunctions.CreateTable(); } environment.OnMessage += this.OnBitsyMessageCallback; //prepare renderer if (this.Margin != _surface.Margin) { Object.Destroy(_surface.Texture); _surface = TextureRenderSurface.Create(this.Margin); } this.Renderer.material.mainTexture = _surface.Texture; //get input _input = this.GetComponent <IBitsyInput>(); //begin game _game.Begin(environment, _surface, this.ShowTitleText); }