public CheckQuestGenericEnemy(MainLua mainLua, LuaFunction checkFunction, string objectiveType) : base(mainLua, IsTargetSetMessageIdForGenericEnemy, TallyGenericTargets, "genericTargets", checkFunction, objectiveType) { }
public void AddToAuxiliary(LuaFunction function) { auxiliaryCode.Add(function.FunctionFull); }