public static byte[] ConvertNetworkPlayerToBytes(MasterNetworkPlayer list) { string jsonString = JsonConvert.SerializeObject(list); return(ConvertASCIIToBytes(jsonString)); }
// Header: 50 public void SendMasterNetworkPlayer(MasterNetworkPlayer player, int sendCode, int fromCode, int customCode, Socket sockets) { byte[] data = ByteParser.ConvertNetworkPlayerToBytes(player); SendFinal(data, 50, sendCode, fromCode, customCode, sockets); }