/// <summary> /// Sets the smpte frame rate. /// </summary> /// <param name="frameRate">The frame rate.</param> public void SetSmpteFrameRate(SmpteFrameRate frameRate) { if (frameRate != SmpteFrameRate.Unknown) { this.currentSmpteFrameRate = frameRate; } }
/// <summary> /// Initializes a new instance of the <see cref="PlayerControl"/> class. /// </summary> public PlayerControl() { InitializeComponent(); this.timer = new DispatcherTimer { Interval = new TimeSpan(0, 0, 1) }; this.timer.Tick += this.Timer_Tick; this.positionTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(UtilityHelper.PositionUpdateIntervalMillis) }; this.positionTimer.Tick += this.PositionTimer_Tick; this.currentSmpteFrameRate = SmpteFrameRate.Smpte2997NonDrop; this.externalManifestFiles = new List <Uri>(); if (!DesignerProperties.IsInDesignMode) { this.logger = ServiceLocator.Current.GetInstance(typeof(ILogger)) as ILogger; this.codecPrivateDataParser = ServiceLocator.Current.GetInstance(typeof(ICodecPrivateDataParser)) as ICodecPrivateDataParser; var configurationSerive = ServiceLocator.Current.GetInstance <IConfigurationService>(); if (configurationSerive != null) { this.ShowFragmentBoundariesButton.Visibility = configurationSerive.GetSnapToFragmentBoundaries() ? Visibility.Visible : this.ShowFragmentBoundariesButton.Visibility; this.currentSmpteFrameRate = configurationSerive.GetDefaultFrameRate(); } } }
/// <summary> /// Raises the FrameRateParsed event. /// </summary> /// <param name="frameRate">The frame rate included on the event args data.</param> private void OnFrameRateParsed(SmpteFrameRate frameRate) { EventHandler <DataEventArgs <SmpteFrameRate> > handler = this.FrameRateParsed; if (handler != null) { handler(this, new DataEventArgs <SmpteFrameRate>(frameRate)); } }