示例#1
0
        public Entity(McObject obj, World l)
            : this(l)
        {
            this.obj = obj;
            isObject = true;

            UpdateChunks(false, false);
            Entities.Add(id, this);
        }
示例#2
0
        public Entity(McObject obj, World l)
        {
            this.obj = obj;
            id = FreeId();
            isObject = true;
            level = l;

            Entities.Add(id, this);
        }
示例#3
0
        public Entity(McObject obj, World l)
            : this(l)
        {
            this.obj = obj;
            isObject = true;

            UpdateChunks(false, false);
            Entities.Add(id, this);
        }