示例#1
0
        public Level(int levelID, NitroOverlay overlay)
        {
            m_LevelID = levelID;
            m_Overlay = overlay;

            m_LevelSettings = new LevelSettings(m_Overlay);
            if (m_LevelSettings.LevelFormatVersion > k_LevelFormatVersion)
            {
                throw new InvalidDataException("This level was added by a later version of SM64DSe and cannot be read");
            }

            LoadCLPS(m_Overlay);

            // read object lists

            m_NumAreas = m_Overlay.Read8(0x74);
            uint objlistptr = m_Overlay.ReadPointer(0x70);

            m_LevelObjects = new Dictionary <uint, LevelObject>();
            m_TexAnims     = new List <LevelTexAnim>(8);
            for (int i = 0; i < 8; ++i)
            {
                m_TexAnims.Add(new LevelTexAnim(m_Overlay, i, m_NumAreas, m_LevelSettings.LevelFormatVersion));
            }

            m_DynLibIDs = new List <ushort>();
            if (DoesLevelUseDynamicLibs())
            {
                uint dlDataOffset = m_Overlay.Read32(0x30);
                uint numDLs       = m_Overlay.Read16(dlDataOffset);
                m_DynLibIDs = new List <ushort>((int)numDLs);
                for (uint i = 0; i < numDLs; ++i)
                {
                    m_DynLibIDs.Add(m_Overlay.Read16(dlDataOffset + 2 * i + 2));
                }
            }

            ReadObjectTable(m_Overlay, m_Overlay.ReadPointer(0x64), 0);
            m_MinimapIndices = new byte[k_MaxNumAreas];
            for (byte a = 0; a < m_NumAreas; a++)
            {
                // read object tables
                uint addr = (uint)(objlistptr + (a * 12));
                if (m_Overlay.Read32(addr) != 0)
                {
                    ReadObjectTable(m_Overlay, m_Overlay.ReadPointer(addr), a);
                }

                // texture animations, have already been read
                addr += 4;

                addr += 4;
                m_MinimapIndices[a] = m_Overlay.Read8(addr);
            }

            m_ObjAvailable = new Dictionary <ushort, bool>();
            DetermineAvailableObjects();
        }
        public void LoadTables()
        {
            m_FileTable = new ushort[m_FileTableLength];

            NitroOverlay ovl0 = new NitroOverlay(this, 0);

            for (uint i = 0; i < m_FileTableLength; i++)
            {
                if (ovl0.Read32(m_FileTableOffset + (i * 4)) != 0 || m_Version != Version.EUR)
                {
                    uint   str_offset = ovl0.ReadPointer(m_FileTableOffset + (i * 4));
                    string fname      = ovl0.ReadString(str_offset, 0);
                    m_FileTable[i] = GetFileIDFromName(fname);
                    m_FileEntries[GetFileIDFromName(fname)].InternalID = (ushort)i;
                }
                else
                {
                    m_FileTable[i] = 0xffff;
                }
            }

            m_FileStream.Position = m_LevelOvlIDTableOffset;
            m_LevelOvlIDTable     = new uint[52];
            for (uint i = 0; i < 52; i++)
            {
                m_LevelOvlIDTable[i] = m_BinReader.ReadUInt32();
            }
        }
示例#3
0
        public LevelSettings(NitroOverlay ovl)
        {
            QuestionMarks  = (byte)(ovl.Read8(0x78) & 0xf);
            Background     = (byte)(ovl.Read8(0x78) >> 4);
            ObjectBanks    = new uint[8];
            ObjectBanks[0] = ovl.Read8(0x54);
            ObjectBanks[1] = ovl.Read8(0x55);
            ObjectBanks[2] = ovl.Read8(0x56);
            ObjectBanks[3] = ovl.Read8(0x57);
            ObjectBanks[4] = ovl.Read8(0x58);
            ObjectBanks[5] = ovl.Read8(0x59);
            ObjectBanks[6] = ovl.Read8(0x5A);
            ObjectBanks[7] = ovl.Read32(0x5C);

            BMDFileID         = ovl.Read16(0x68);
            KCLFileID         = ovl.Read16(0x6A);
            MinimapTsetFileID = ovl.Read16(0x6C);
            MinimapPalFileID  = ovl.Read16(0x6E);

            MusicBytes    = new byte[3];
            MusicBytes[0] = ovl.Read8(0x7C);
            MusicBytes[1] = ovl.Read8(0x7D);
            MusicBytes[2] = ovl.Read8(0x7E);

            MinimapCoordinateScale = ovl.Read16(0x76);
            CameraStartZoomedOut   = ovl.Read8(0x75);

            LevelFormatVersion        = (byte)(ovl.Read8(0x7F) & 0x0F);
            OverlayInitialiserVersion = (byte)(ovl.Read8(0x7F) >> 4);
        }
示例#4
0
        private void LoadCLPS(NitroOverlay ovl)
        {
            uint clpsAddr  = ovl.ReadPointer(0x60);
            int  numCLPSes = ovl.Read16(clpsAddr + 0x06);

            m_CLPS = new CLPS();

            clpsAddr += 8;
            for (int i = 0; i < numCLPSes; ++i)
            {
                CLPS.Entry clps = new CLPS.Entry();
                clps.flags  = ovl.Read32(clpsAddr);
                clps.flags |= (ulong)ovl.Read32(clpsAddr + 4) << 32;
                m_CLPS.Add(clps);
                clpsAddr += 8;
            }
        }
示例#5
0
        private void CopyCLPS(int sourceLevel)
        {
            NitroOverlay otherOVL = new NitroOverlay(Program.m_ROM, Program.m_ROM.GetLevelOverlayID(sourceLevel));

            uint   other_clps_addr = otherOVL.ReadPointer(0x60);
            ushort other_clps_num  = otherOVL.Read16(other_clps_addr + 0x06);
            uint   other_clps_size = (uint)(8 + (other_clps_num * 8));

            m_CLPS = new CLPS();
            for (int i = 0; i < other_clps_num; ++i)
            {
                ulong flags = otherOVL.Read32((uint)(other_clps_addr + 8 + 8 * i + 0));
                flags |= (ulong)otherOVL.Read32((uint)(other_clps_addr + 8 + 8 * i + 4)) << 32;
                CLPS.Entry clps = new CLPS.Entry();
                clps.flags = flags;
                m_CLPS.Add(clps);
            }

            LoadCLPSData();
        }
        public NitroROM(string path)
        {
            m_Path  = path;
            m_CanRW = false;

            BeginRW();

            m_FileStream.Position = 0x00;
            char[] gametitle = m_BinReader.ReadChars(12);
            if (new string(gametitle) != "S.MARIO64DS\0")
            {
                EndRW();
                throw new Exception("This file isn't a Super Mario 64 DS ROM.");
            }

            m_FileStream.Position = 0x0C;
            uint gamecode = m_BinReader.ReadUInt32();

            m_FileStream.Position = 0x1E;
            byte romversion = m_BinReader.ReadByte();

            switch (gamecode)
            {
            case 0x454D5341:     // ASME / USA
                if (romversion == 0x01)
                {
                    m_Version = Version.USA_v2;

                    m_LevelOvlIDTableOffset = 0x742B4;
                    m_FileTableOffset       = 0x11244;
                    m_FileTableLength       = 1824;
                }
                else
                {
                    m_Version = Version.USA_v1;

                    m_LevelOvlIDTableOffset = 0x73594;
                    m_FileTableOffset       = 0x1123C;
                    m_FileTableLength       = 1824;
                }
                break;

            case 0x4A4D5341: // ASMJ / JAP
                m_Version = Version.JAP;

                m_LevelOvlIDTableOffset = 0x73B38;
                m_FileTableOffset       = 0x1123C;
                m_FileTableLength       = 1824;
                break;

            case 0x504D5341:     // ASMP / EUR
                m_Version = Version.EUR;

                m_LevelOvlIDTableOffset = 0x758C8;
                m_FileTableOffset       = 0x13098;
                m_FileTableLength       = 2058;
                break;

            default:
                m_Version = Version.UNK;
                EndRW();
                throw new Exception("Unknown ROM version. Tell Mega-Mario about it.");
            }

            m_FileStream.Position = 0x28;
            ARM9RAMAddress        = m_BinReader.ReadUInt32();

            m_FileStream.Position  = 0x30;
            ARM7Offset             = m_BinReader.ReadUInt32();
            m_FileStream.Position += 0x04;
            ARM7RAMAddress         = m_BinReader.ReadUInt32();
            ARM7Size = m_BinReader.ReadUInt32();

            m_FileStream.Position = 0x40;
            FNTOffset             = m_BinReader.ReadUInt32();
            FNTSize   = m_BinReader.ReadUInt32();
            FATOffset = m_BinReader.ReadUInt32();
            FATSize   = m_BinReader.ReadUInt32();
            OVTOffset = m_BinReader.ReadUInt32();
            OVTSize   = m_BinReader.ReadUInt32();
            // no need to bother about ARM7 overlays... there's none in SM64DS

            m_FileStream.Position = 0x80;
            m_UsedSize            = m_BinReader.ReadUInt32();
            //m_UsedSize += ROM_END_MARGIN;

            m_FileStream.Position = FNTOffset + 6;
            ushort numdirs  = m_BinReader.ReadUInt16();
            ushort numfiles = (ushort)(FATSize / 8);

            m_DirEntries  = new DirEntry[numdirs];
            m_FileEntries = new FileEntry[numfiles];

            m_FileStream.Position = FATOffset;
            for (ushort f = 0; f < numfiles; f++)
            {
                uint start = m_BinReader.ReadUInt32();
                uint end   = m_BinReader.ReadUInt32();

                FileEntry fe;
                fe.ID            = f;
                fe.InternalID    = 0xFFFF;
                fe.ParentID      = 0;
                fe.Offset        = start;
                fe.Size          = end - start;
                fe.Name          = fe.FullName = "";
                fe.Data          = null;
                m_FileEntries[f] = fe;
            }

            DirEntry root;

            root.ID         = 0xF000;
            root.ParentID   = 0;
            root.Name       = root.FullName = "";
            m_DirEntries[0] = root;

            uint tableoffset = FNTOffset;

            for (ushort d = 0; d < numdirs; d++)
            {
                m_FileStream.Position = tableoffset;
                uint   subtableoffset = FNTOffset + m_BinReader.ReadUInt32();
                ushort first_fileid   = m_BinReader.ReadUInt16();
                ushort cur_fileid     = first_fileid;

                m_FileStream.Position = subtableoffset;
                for (;;)
                {
                    byte type_len = m_BinReader.ReadByte();

                    if (type_len == 0x00)
                    {
                        break;
                    }
                    else if (type_len > 0x80)
                    {
                        DirEntry dir;

                        dir.Name     = new string(m_BinReader.ReadChars(type_len & 0x7F));
                        dir.ID       = m_BinReader.ReadUInt16();
                        dir.ParentID = (ushort)(d + 0xF000);
                        dir.FullName = "";

                        m_DirEntries[dir.ID - 0xF000] = dir;
                    }
                    else if (type_len < 0x80)
                    {
                        char[] _name = m_BinReader.ReadChars(type_len & 0x7F);

                        m_FileEntries[cur_fileid].ParentID = (ushort)(d + 0xF000);
                        m_FileEntries[cur_fileid].Name     = new string(_name);
                        cur_fileid++;
                    }
                }

                tableoffset += 8;
            }

            for (int i = 0; i < m_DirEntries.Length; i++)
            {
                if (m_DirEntries[i].ParentID > 0xF000)
                {
                    m_DirEntries[i].FullName = m_DirEntries[m_DirEntries[i].ParentID - 0xF000].FullName + "/" + m_DirEntries[i].Name;
                }
                else
                {
                    m_DirEntries[i].FullName = m_DirEntries[i].Name;
                }
            }

            for (int i = 0; i < m_FileEntries.Length; i++)
            {
                if (m_FileEntries[i].ParentID > 0xF000)
                {
                    m_FileEntries[i].FullName = m_DirEntries[m_FileEntries[i].ParentID - 0xF000].FullName + "/" + m_FileEntries[i].Name;
                }
                else
                {
                    m_FileEntries[i].FullName = m_FileEntries[i].Name;
                }
            }

            uint numoverlays = OVTSize / 0x20;

            m_OverlayEntries = new OverlayEntry[numoverlays];

            for (uint i = 0; i < numoverlays; i++)
            {
                m_FileStream.Position = OVTOffset + (i * 0x20);
                OverlayEntry oe;

                oe.EntryOffset               = (uint)m_FileStream.Position;
                oe.ID                        = m_BinReader.ReadUInt32();
                oe.RAMAddress                = m_BinReader.ReadUInt32();
                oe.RAMSize                   = m_BinReader.ReadUInt32();
                oe.BSSSize                   = m_BinReader.ReadUInt32();
                oe.StaticInitStart           = this.m_BinReader.ReadUInt32();
                oe.StaticInitEnd             = this.m_BinReader.ReadUInt32();
                oe.FileID                    = (ushort)this.m_BinReader.ReadUInt32();
                oe.Flags                     = this.m_BinReader.ReadUInt32();
                m_OverlayEntries[(int)oe.ID] = oe;
            }

            if (m_Version == Version.EUR)
            {
                //screw the l that looks like a 1
                //            \/
                NitroOverlay ov0 = new NitroOverlay(this, 0);
                //And of course, fix those hardcoded values
                //Who expected a new object to be inserted, anyway?
                m_FileTableOffset = ov0.ReadPointer(0xA4);
                m_FileTableLength = ov0.Read32(0x9C);
            }

            EndRW();

            UpdateStrings();
        }
示例#7
0
        private void Patch_v2(BackgroundWorker lazyman)
        {
            lazyman.ReportProgress(200);

            uint levelptr_table = 0, objbank_table = 0;
            uint mempatch1 = 0, mempatch2 = 0;

            byte[] loadercode = null;
            uint   lvl_ovlid_table = 0;
            uint   unload_patch = 0, unload_branchop = 0;

            uint[] ovltable_addr_patch = new uint[4];
            uint[] ovltable_size_patch = new uint[4];
            uint   lvlload_addr_patch = 0, lvlload_code_patch = 0;
            uint   objbank_addr_patch = 0, objbank_code_patch = 0;

            switch (m_Version)
            {
            case Version.EUR:
                levelptr_table         = 0x92208;
                objbank_table          = 0x75998;
                mempatch1              = 0x18B60;
                mempatch2              = 0x58DE0;
                loadercode             = Properties.Resources.level_ovl_init_EUR;
                lvl_ovlid_table        = 0x758C8;
                unload_patch           = 0x2DE80;
                unload_branchop        = ARM_BL(0x0202DE80, 0x0214EAD8);
                ovltable_addr_patch[0] = 0x17E90; ovltable_addr_patch[1] = 0x17F30;
                ovltable_addr_patch[2] = 0x17FCC; ovltable_addr_patch[3] = 0x180FC;
                ovltable_size_patch[0] = 0x17E80; ovltable_size_patch[1] = 0x17ED0;
                ovltable_size_patch[2] = 0x17F70; ovltable_size_patch[3] = 0x180C4;
                lvlload_addr_patch     = 0x2D62C;
                lvlload_code_patch     = 0x2D288;
                objbank_addr_patch     = 0x2E074;
                objbank_code_patch     = 0x2DFAC;
                break;

            case Version.JAP:
                levelptr_table         = 0x902B8;
                objbank_table          = 0x73C08;
                mempatch1              = 0x57368;
                mempatch2              = 0xFFFFFFFF;
                loadercode             = Properties.Resources.level_ovl_init_JAP;
                lvl_ovlid_table        = 0x73B38;
                unload_patch           = 0x2CDD8;
                unload_branchop        = ARM_BL(0x0202CDD8, 0x021434B8);
                ovltable_addr_patch[0] = 0x17DE4; ovltable_addr_patch[1] = 0x17E84;
                ovltable_addr_patch[2] = 0x17F20; ovltable_addr_patch[3] = 0x18050;
                ovltable_size_patch[0] = 0x17DD4; ovltable_size_patch[1] = 0x17E24;
                ovltable_size_patch[2] = 0x17EC4; ovltable_size_patch[3] = 0x18018;
                lvlload_addr_patch     = 0x2C7D4;
                lvlload_code_patch     = 0x2C430;
                objbank_addr_patch     = 0x2CFCC;
                objbank_code_patch     = 0x2CF04;
                break;

            case Version.USA_v1:
                levelptr_table         = 0x8FDB0;
                objbank_table          = 0x73664;
                mempatch1              = 0x56EB8;
                mempatch2              = 0xFFFFFFFF;
                loadercode             = Properties.Resources.level_ovl_init_USAv1;
                lvl_ovlid_table        = 0x73594;
                unload_patch           = 0x2CB00;
                unload_branchop        = ARM_BL(0x0202CB00, 0x02143BD8);
                ovltable_addr_patch[0] = 0x17D70; ovltable_addr_patch[1] = 0x17E10;
                ovltable_addr_patch[2] = 0x17EAC; ovltable_addr_patch[3] = 0x17FDC;
                ovltable_size_patch[0] = 0x17D60; ovltable_size_patch[1] = 0x17DB0;
                ovltable_size_patch[2] = 0x17E50; ovltable_size_patch[3] = 0x17FA4;
                lvlload_addr_patch     = 0x2C4FC;
                lvlload_code_patch     = 0x2C15C;
                objbank_addr_patch     = 0x2CCF4;
                objbank_code_patch     = 0x2CC2C;
                break;

            case Version.USA_v2:
                levelptr_table         = 0x90ACC;
                objbank_table          = 0x74384;
                mempatch1              = 0x18A44;
                mempatch2              = 0x57B30;
                loadercode             = Properties.Resources.level_ovl_init_USAv2;
                lvl_ovlid_table        = 0x742B4;
                unload_patch           = 0x2CE14;
                unload_branchop        = ARM_BL(0x0202CE14, 0x02145758);
                ovltable_addr_patch[0] = 0x17DE4; ovltable_addr_patch[1] = 0x17E84;
                ovltable_addr_patch[2] = 0x17F20; ovltable_addr_patch[3] = 0x18050;
                ovltable_size_patch[0] = 0x17DD4; ovltable_size_patch[1] = 0x17E24;
                ovltable_size_patch[2] = 0x17EC4; ovltable_size_patch[3] = 0x18018;
                lvlload_addr_patch     = 0x2C810;
                lvlload_code_patch     = 0x2C46C;
                objbank_addr_patch     = 0x2D008;
                objbank_code_patch     = 0x2CF40;
                break;
            }

            // tweak the root heap start address to gain more overlay space :)
            m_FileStream.Position = mempatch1;
            uint lvl_start = m_BinReader.ReadUInt32();

            uint lvl_end = lvl_start + LEVEL_OVERLAY_SIZE;

            m_FileStream.Position = mempatch1;
            m_BinWriter.Write(lvl_end);
            if (mempatch2 != 0xFFFFFFFF)
            {
                m_FileStream.Position = mempatch2;
                m_BinWriter.Write(lvl_end);
            }

            // patch level overlay unloading
            m_FileStream.Position = unload_patch;
            m_BinWriter.Write(unload_branchop);

            // patch more stuff
            foreach (uint addr in ovltable_addr_patch)
            {
                m_FileStream.Position = addr;
                m_BinWriter.Write((uint)(0x02000000 + levelptr_table));
            }
            foreach (uint addr in ovltable_size_patch)
            {
                m_FileStream.Position = addr;
                uint op = m_BinReader.ReadUInt32();
                op = (op & 0xFFFFFF00) | 0x0D;
                m_FileStream.Position = addr;
                m_BinWriter.Write(op);
            }

            lazyman.ReportProgress(201);

            // for each level, create a new overlay with the loader code and level data
            uint dataoffset = (uint)((loadercode.Length + 3) & ~3);

            for (int i = 0; i < 52; i++)
            {
                uint overlayid = AddOverlay(lvl_start);

                m_FileStream.Position = lvl_ovlid_table + (i * 4);
                uint old_overlayid = m_BinReader.ReadUInt32();

                m_FileStream.Position = lvl_ovlid_table + (i * 4);
                m_BinWriter.Write(overlayid);

                NitroOverlay ovl = new NitroOverlay(this, overlayid);
                ovl.SetInitializer(lvl_start, 4);
                ovl.WriteBlock(0, loadercode);

                // write the object bank settings
                m_FileStream.Position = objbank_table + (i * 7);
                byte[] objbanks = m_BinReader.ReadBytes(7);
                ovl.WriteBlock(dataoffset, objbanks);

                ovl.Write8(dataoffset + 0x7, 0x00);
                ovl.Write32(dataoffset + 0x8, (uint)(i + 1));

                // copy level data
                {
                    NitroOverlay oldovl  = new NitroOverlay(this, old_overlayid);
                    uint         oldbase = oldovl.GetRAMAddr();

                    m_FileStream.Position = levelptr_table + (i * 4);
                    uint header_offset = m_BinReader.ReadUInt32() - oldbase;

                    uint curoffset = dataoffset + 0x40;

                    // CLPS (collision behaviors) chunk
                    {
                        uint   clps_addr = oldovl.ReadPointer(header_offset);
                        ushort clps_num  = oldovl.Read16(clps_addr + 0x06);
                        uint   clps_size = (uint)(8 + (clps_num * 8));
                        byte[] clps      = oldovl.ReadBlock(clps_addr, clps_size);
                        ovl.WriteBlock(curoffset, clps);

                        ovl.WritePointer(dataoffset + 0x0C, curoffset);
                        curoffset += clps_size;
                    }

                    // misc objects table list
                    {
                        uint   tables_addr = oldovl.ReadPointer(header_offset + 0x4);
                        ushort tables_num  = oldovl.Read16(tables_addr);
                        tables_addr = oldovl.ReadPointer(tables_addr + 0x4);

                        ovl.WritePointer(dataoffset + 0x10, curoffset);
                        ovl.Write16(curoffset, tables_num);
                        ovl.WritePointer(curoffset + 0x04, curoffset + 0x8);
                        curoffset += 0x8;

                        uint objdata_offset = (uint)(curoffset + (tables_num * 8));
                        for (ushort t = 0; t < tables_num; t++)
                        {
                            uint tbl_part1 = oldovl.Read32(tables_addr);
                            uint tbl_addr  = oldovl.ReadPointer(tables_addr + 0x4);

                            ovl.Write32(curoffset, tbl_part1);
                            ovl.WritePointer(curoffset + 0x4, objdata_offset);

                            tables_addr += 8;
                            curoffset   += 8;

                            byte tbltype    = (byte)(tbl_part1 & 0x1F);
                            byte numentries = (byte)((tbl_part1 >> 8) & 0xFF);

                            if ((tbltype == 13) || (tbltype > 14))
                            {
                                throw new Exception(String.Format("Wrong object table type {0} (0x{0:X2}) in level data", tbltype));
                            }

                            int[] datasizes = { 16, 16, 6, 6, 14, 8, 8, 8, 8, 12, 14, 2, 2, 0, 4 };
                            int   datasize  = numentries * datasizes[tbltype];

                            byte[] data = oldovl.ReadBlock(tbl_addr, (uint)datasize);
                            ovl.WriteBlock(objdata_offset, data);

                            objdata_offset += (uint)((datasize + 3) & ~3);
                        }

                        curoffset = objdata_offset;
                    }

                    // main object table lists
                    // and that stuff about texture scrolling
                    {
                        uint tlists_addr = oldovl.ReadPointer(header_offset + 0x10);
                        byte tlists_num  = oldovl.Read8(header_offset + 0x14);

                        uint tlists_new_addr = curoffset;
                        curoffset += (uint)(tlists_num * 12);

                        ovl.WritePointer(dataoffset + 0x1C, tlists_new_addr);
                        ovl.Write8(dataoffset + 0x20, tlists_num);

                        for (byte tl = 0; tl < tlists_num; tl++)
                        {
                            uint tables_addr = oldovl.ReadPointer(tlists_addr);
                            uint texanm_addr = oldovl.ReadPointer(tlists_addr + 0x4);

                            if (tables_addr != 0xFFFFFFFF)
                            {
                                ovl.WritePointer(tlists_new_addr, curoffset);

                                ushort tables_num = oldovl.Read16(tables_addr);
                                tables_addr = oldovl.ReadPointer(tables_addr + 0x4);

                                ovl.Write16(curoffset, tables_num);
                                ovl.WritePointer(curoffset + 0x04, curoffset + 0x8);
                                curoffset += 0x8;

                                uint objdata_offset = (uint)(curoffset + (tables_num * 8));
                                for (ushort t = 0; t < tables_num; t++)
                                {
                                    uint tbl_part1 = oldovl.Read32(tables_addr);
                                    uint tbl_addr  = oldovl.ReadPointer(tables_addr + 0x4);

                                    ovl.Write32(curoffset, tbl_part1);
                                    ovl.WritePointer(curoffset + 0x4, objdata_offset);

                                    tables_addr += 8;
                                    curoffset   += 8;

                                    byte tbltype    = (byte)(tbl_part1 & 0x1F);
                                    byte numentries = (byte)((tbl_part1 >> 8) & 0xFF);

                                    if ((tbltype == 13) || (tbltype > 14))
                                    {
                                        throw new Exception(String.Format("Wrong object table type {0} (0x{0:X2}) in level data", tbltype));
                                    }

                                    int[] datasizes = { 16, 16, 6, 6, 14, 8, 8, 8, 8, 12, 14, 2, 2, 0, 4 };
                                    int   datasize  = numentries * datasizes[tbltype];

                                    byte[] data = oldovl.ReadBlock(tbl_addr, (uint)datasize);
                                    ovl.WriteBlock(objdata_offset, data);

                                    objdata_offset += (uint)((datasize + 3) & ~3);
                                }

                                curoffset = objdata_offset;
                            }
                            else
                            {
                                ovl.Write32(tlists_new_addr, 0);
                            }

                            if (texanm_addr != 0xFFFFFFFF)//If not null
                            {
                                ovl.WritePointer(tlists_new_addr + 0x4, curoffset);

                                uint texanm_new_addr = curoffset;
                                curoffset += 0x18;

                                uint textures_addr = oldovl.ReadPointer(texanm_addr + 0x14);
                                uint numscale = 0, numrot = 0, numtrans = 0;
                                uint numtextures = oldovl.Read32(texanm_addr + 0x10);

                                ovl.Write32(texanm_new_addr, oldovl.Read32(texanm_addr));
                                ovl.Write32(texanm_new_addr + 0x10, numtextures);

                                uint textures_new_addr = curoffset;
                                curoffset += (numtextures * 0x1C);

                                ovl.WritePointer(texanm_new_addr + 0x14, textures_new_addr);
                                for (uint t = 0; t < numtextures; t++)
                                {
                                    uint tex_old_addr = textures_addr + (t * 0x1C);
                                    uint tex_new_addr = textures_new_addr + (t * 0x1C);

                                    ushort tex_scalenum   = oldovl.Read16(tex_old_addr + 0x0C);
                                    ushort tex_scalestart = oldovl.Read16(tex_old_addr + 0x0E);
                                    ushort tex_rotnum     = oldovl.Read16(tex_old_addr + 0x10);
                                    ushort tex_rotstart   = oldovl.Read16(tex_old_addr + 0x12);
                                    ushort tex_transnum   = oldovl.Read16(tex_old_addr + 0x14);
                                    ushort tex_transstart = oldovl.Read16(tex_old_addr + 0x16);

                                    if ((tex_scalestart + tex_scalenum) > numscale)
                                    {
                                        numscale = (uint)(tex_scalestart + tex_scalenum);
                                    }
                                    if ((tex_rotstart + tex_rotnum) > numrot)
                                    {
                                        numrot = (uint)(tex_rotstart + tex_rotnum);
                                    }
                                    if ((tex_transstart + tex_transnum) > numtrans)
                                    {
                                        numtrans = (uint)(tex_transstart + tex_transnum);
                                    }

                                    ovl.Write32(tex_new_addr, oldovl.Read32(tex_old_addr));
                                    ovl.WritePointer(tex_new_addr + 0x4, curoffset);
                                    ovl.Write32(tex_new_addr + 0x8, oldovl.Read32(tex_old_addr + 0x8));
                                    ovl.Write16(tex_new_addr + 0xC, tex_scalenum);
                                    ovl.Write16(tex_new_addr + 0xE, tex_scalestart);
                                    ovl.Write16(tex_new_addr + 0x10, tex_rotnum);
                                    ovl.Write16(tex_new_addr + 0x12, tex_rotstart);
                                    ovl.Write16(tex_new_addr + 0x14, tex_transnum);
                                    ovl.Write16(tex_new_addr + 0x16, tex_transstart);
                                    ovl.Write32(tex_new_addr + 0x18, oldovl.Read32(tex_old_addr + 0x18));

                                    string tex_matname = oldovl.ReadString(oldovl.ReadPointer(tex_old_addr + 0x4), 0);
                                    ovl.WriteString(curoffset, tex_matname, 0);
                                    curoffset += (uint)((tex_matname.Length + 3) & ~3);
                                }

                                uint scale_addr = oldovl.ReadPointer(texanm_addr + 0x4);
                                ovl.WritePointer(texanm_new_addr + 0x4, curoffset);
                                for (uint v = 0; v < numscale; v++)
                                {
                                    ovl.Write32(curoffset, oldovl.Read32(scale_addr + (v * 4)));
                                    curoffset += 4;
                                }

                                uint rot_addr = oldovl.ReadPointer(texanm_addr + 0x8);
                                ovl.WritePointer(texanm_new_addr + 0x8, curoffset);
                                for (uint v = 0; v < numrot; v++)
                                {
                                    ovl.Write16(curoffset, oldovl.Read16(rot_addr + (v * 2)));
                                    curoffset += 2;
                                }
                                curoffset = (uint)((curoffset + 3) & ~3);

                                uint trans_addr = oldovl.ReadPointer(texanm_addr + 0xC);
                                ovl.WritePointer(texanm_new_addr + 0xC, curoffset);
                                for (uint v = 0; v < numtrans; v++)
                                {
                                    ovl.Write32(curoffset, oldovl.Read32(trans_addr + (v * 4)));
                                    curoffset += 4;
                                }
                            }
                            else
                            {
                                ovl.Write32(tlists_new_addr + 0x4, 0);
                            }

                            ovl.Write32(tlists_new_addr + 0x8, oldovl.Read32(tlists_addr + 0x8));
                            tlists_new_addr += 12;
                            tlists_addr     += 12;
                        }
                    }

                    // misc header pieces
                    ovl.Write32(dataoffset + 0x14, oldovl.Read32(header_offset + 0x8));
                    ovl.Write32(dataoffset + 0x18, oldovl.Read32(header_offset + 0xC));
                    ovl.Write16(dataoffset + 0x22, oldovl.Read16(header_offset + 0x16));
                    ovl.Write8(dataoffset + 0x24, oldovl.Read8(header_offset + 0x18));
                }

                ovl.SaveChanges();
                lazyman.ReportProgress(201 + (int)((98f / 54f) * i));
            }

            // fix the level loader as to load from the new overlays
            m_FileStream.Position = lvlload_addr_patch;
            m_BinWriter.Write((uint)(lvl_start + dataoffset + 0xC));

            m_FileStream.Position = lvlload_code_patch;
            m_BinWriter.Write((uint)0xE1A00000);

            // refill the old level header address table
            // to adapt it to its new usages
            m_FileStream.Position = levelptr_table;
            for (uint i = 0; i < 13; i++)
            {
                m_BinWriter.Write((uint)0xFFFFFFFF);
                m_BinWriter.Write((uint)0x00000000);
                m_BinWriter.Write((uint)0x00000000);
            }
            m_BinWriter.Write((uint)0x00000000);
            m_BinWriter.Write((uint)0x00000000);

            // fix the object banks thingy
            m_FileStream.Position = objbank_addr_patch;
            m_BinWriter.Write((uint)(levelptr_table + 0x0200009C));

            m_FileStream.Position = objbank_code_patch;
            m_BinWriter.Write((uint)0xE1A07001);

            // phew! what a goddamn long thing
            lazyman.ReportProgress(299);
        }
示例#8
0
        private void ReadObjectTable(NitroOverlay ovl, uint offset, int area)
        {
            uint subtbl_num    = ovl.Read32(offset);
            uint subtbl_offset = ovl.ReadPointer(offset + 0x4);

            for (uint st = 0; st < subtbl_num; st++)
            {
                uint curoffset = subtbl_offset + (st * 8);

                byte flags          = ovl.Read8(curoffset);
                byte entries_num    = ovl.Read8(curoffset + 0x1);
                uint entries_offset = ovl.ReadPointer(curoffset + 0x4);

                byte type  = (byte)(flags & 0x1F);
                byte layer = (byte)(flags >> 5);

                if (type == 11)
                {
                    m_MinimapFileIDs = new ushort[entries_num];
                }

                for (byte e = 0; e < entries_num; ++e)
                {
                    LevelObject    obj;
                    INitroROMBlock objData = new INitroROMBlock();
                    objData.m_Data = ovl.ReadBlock((uint)(entries_offset + e * k_LevelObjTypeSizes[type]), (uint)k_LevelObjTypeSizes[type]);
                    switch (type)
                    {
                    case 0:
                        obj = new StandardObject(objData, m_LevelObjects.Count, layer, area);
                        break;

                    case 1:
                        obj = new EntranceObject(objData, m_LevelObjects.Count, layer, m_EntranceID++);
                        break;

                    case 2:     // Path Node
                        obj = new PathPointObject(objData, m_LevelObjects.Count, m_PathNodeID++);
                        break;

                    case 3:     // Path
                        obj = new PathObject(objData, m_LevelObjects.Count, (ushort)m_PathID++);
                        break;

                    case 4:
                        obj = new ViewObject(objData, m_LevelObjects.Count, m_ViewID++);
                        break;

                    case 5:
                        obj = new SimpleObject(objData, m_LevelObjects.Count, layer, area);
                        break;

                    case 6:
                        obj = new TpSrcObject(objData, m_LevelObjects.Count, layer);
                        break;

                    case 7:
                        obj = new TpDstObject(objData, m_LevelObjects.Count, layer);
                        break;

                    case 8:
                        // Fog
                        obj = new FogObject(objData, m_LevelObjects.Count, layer, area);
                        break;

                    case 9:
                        obj = new DoorObject(objData, m_LevelObjects.Count, layer);
                        break;

                    case 10:
                        obj = new ExitObject(objData, m_LevelObjects.Count, layer);
                        break;

                    case 11:
                        obj = new MinimapTileIDObject(objData, m_LevelObjects.Count, layer, m_MinimapTileIDNum++);
                        // This is still used by Minimap Editor
                        m_MinimapFileIDs[e] = ovl.Read16((uint)(entries_offset + (e * 2)));
                        break;

                    case 12:
                        // per-area minimap scale factors
                        obj = new MinimapScaleObject(objData, m_LevelObjects.Count, layer, area);
                        break;

                    case 14:
                        // ??? Unknown
                        obj = new Type14Object(objData, m_LevelObjects.Count, layer, area);
                        break;

                    default:
                        throw new InvalidDataException("Bad object type: " + type);
                    }

                    m_LevelObjects.Add(obj.m_UniqueID, obj);
                }
            }
        }
示例#9
0
        private void Patch_v2(BackgroundWorker lazyman)
        {
            lazyman.ReportProgress(200);

            uint levelptr_table = 0, objbank_table = 0;
            uint mempatch1 = 0, mempatch2 = 0;
            byte[] loadercode = null;
            uint lvl_ovlid_table = 0;
            uint unload_patch = 0, unload_branchop = 0;
            uint[] ovltable_addr_patch = new uint[4];
            uint[] ovltable_size_patch = new uint[4];
            uint lvlload_addr_patch = 0, lvlload_code_patch = 0;
            uint objbank_addr_patch = 0, objbank_code_patch = 0;

            switch (m_Version)
            {
            case Version.EUR:
                levelptr_table = 0x92208;
                objbank_table = 0x75998;
                mempatch1 = 0x18B60;
                mempatch2 = 0x58DE0;
                loadercode = Properties.Resources.level_ovl_init_EUR;
                lvl_ovlid_table = 0x758C8;
                unload_patch = 0x2DE80;
                unload_branchop = ARM_BL(0x0202DE80, 0x0214EAD8);
                ovltable_addr_patch[0] = 0x17E90; ovltable_addr_patch[1] = 0x17F30;
                ovltable_addr_patch[2] = 0x17FCC; ovltable_addr_patch[3] = 0x180FC;
                ovltable_size_patch[0] = 0x17E80; ovltable_size_patch[1] = 0x17ED0;
                ovltable_size_patch[2] = 0x17F70; ovltable_size_patch[3] = 0x180C4;
                lvlload_addr_patch = 0x2D62C;
                lvlload_code_patch = 0x2D288;
                objbank_addr_patch = 0x2E074;
                objbank_code_patch = 0x2DFAC;
                break;

            case Version.JAP:
                levelptr_table = 0x902B8;
                objbank_table = 0x73C08;
                mempatch1 = 0x57368;
                mempatch2 = 0xFFFFFFFF;
                loadercode = Properties.Resources.level_ovl_init_JAP;
                lvl_ovlid_table = 0x73B38;
                unload_patch = 0x2CDD8;
                unload_branchop = ARM_BL(0x0202CDD8, 0x021434B8);
                ovltable_addr_patch[0] = 0x17DE4; ovltable_addr_patch[1] = 0x17E84;
                ovltable_addr_patch[2] = 0x17F20; ovltable_addr_patch[3] = 0x18050;
                ovltable_size_patch[0] = 0x17DD4; ovltable_size_patch[1] = 0x17E24;
                ovltable_size_patch[2] = 0x17EC4; ovltable_size_patch[3] = 0x18018;
                lvlload_addr_patch = 0x2C7D4;
                lvlload_code_patch = 0x2C430;
                objbank_addr_patch = 0x2CFCC;
                objbank_code_patch = 0x2CF04;
                break;

            case Version.USA_v1:
                levelptr_table = 0x8FDB0;
                objbank_table = 0x73664;
                mempatch1 = 0x56EB8;
                mempatch2 = 0xFFFFFFFF;
                loadercode = Properties.Resources.level_ovl_init_USAv1;
                lvl_ovlid_table = 0x73594;
                unload_patch = 0x2CB00;
                unload_branchop = ARM_BL(0x0202CB00, 0x02143BD8);
                ovltable_addr_patch[0] = 0x17D70; ovltable_addr_patch[1] = 0x17E10;
                ovltable_addr_patch[2] = 0x17EAC; ovltable_addr_patch[3] = 0x17FDC;
                ovltable_size_patch[0] = 0x17D60; ovltable_size_patch[1] = 0x17DB0;
                ovltable_size_patch[2] = 0x17E50; ovltable_size_patch[3] = 0x17FA4;
                lvlload_addr_patch = 0x2C4FC;
                lvlload_code_patch = 0x2C15C;
                objbank_addr_patch = 0x2CCF4;
                objbank_code_patch = 0x2CC2C;
                break;

            case Version.USA_v2:
                levelptr_table = 0x90ACC;
                objbank_table = 0x74384;
                mempatch1 = 0x18A44;
                mempatch2 = 0x57B30;
                loadercode = Properties.Resources.level_ovl_init_USAv2;
                lvl_ovlid_table = 0x742B4;
                unload_patch = 0x2CE14;
                unload_branchop = ARM_BL(0x0202CE14, 0x02145758);
                ovltable_addr_patch[0] = 0x17DE4; ovltable_addr_patch[1] = 0x17E84;
                ovltable_addr_patch[2] = 0x17F20; ovltable_addr_patch[3] = 0x18050;
                ovltable_size_patch[0] = 0x17DD4; ovltable_size_patch[1] = 0x17E24;
                ovltable_size_patch[2] = 0x17EC4; ovltable_size_patch[3] = 0x18018;
                lvlload_addr_patch = 0x2C810;
                lvlload_code_patch = 0x2C46C;
                objbank_addr_patch = 0x2D008;
                objbank_code_patch = 0x2CF40;
                break;
            }

            // tweak the root heap start address to gain more overlay space :)
            m_FileStream.Position = mempatch1;
            uint lvl_start = m_BinReader.ReadUInt32();

            uint lvl_end = lvl_start + LEVEL_OVERLAY_SIZE;
            m_FileStream.Position = mempatch1;
            m_BinWriter.Write(lvl_end);
            if (mempatch2 != 0xFFFFFFFF)
            {
                m_FileStream.Position = mempatch2;
                m_BinWriter.Write(lvl_end);
            }

            // patch level overlay unloading
            m_FileStream.Position = unload_patch;
            m_BinWriter.Write(unload_branchop);

            // patch more stuff
            foreach (uint addr in ovltable_addr_patch)
            {
                m_FileStream.Position = addr;
                m_BinWriter.Write((uint)(0x02000000 + levelptr_table));
            }
            foreach (uint addr in ovltable_size_patch)
            {
                m_FileStream.Position = addr;
                uint op = m_BinReader.ReadUInt32();
                op = (op & 0xFFFFFF00) | 0x0D;
                m_FileStream.Position = addr;
                m_BinWriter.Write(op);
            }

            lazyman.ReportProgress(201);

            // for each level, create a new overlay with the loader code and level data
            uint dataoffset = (uint)((loadercode.Length + 3) & ~3);

            for (int i = 0; i < 52; i++)
            {
                uint overlayid = AddOverlay(lvl_start);

                m_FileStream.Position = lvl_ovlid_table + (i*4);
                uint old_overlayid = m_BinReader.ReadUInt32();

                m_FileStream.Position = lvl_ovlid_table + (i*4);
                m_BinWriter.Write(overlayid);

                NitroOverlay ovl = new NitroOverlay(this, overlayid);
                ovl.SetInitializer(lvl_start, 4);
                ovl.WriteBlock(0, loadercode);

                // write the object bank settings
                m_FileStream.Position = objbank_table + (i * 7);
                byte[] objbanks = m_BinReader.ReadBytes(7);
                ovl.WriteBlock(dataoffset, objbanks);

                ovl.Write8(dataoffset + 0x7, 0x00);
                ovl.Write32(dataoffset + 0x8, (uint)(i + 1));

                // copy level data
                {
                    NitroOverlay oldovl = new NitroOverlay(this, old_overlayid);
                    uint oldbase = oldovl.GetRAMAddr();

                    m_FileStream.Position = levelptr_table + (i*4);
                    uint header_offset = m_BinReader.ReadUInt32() - oldbase;

                    uint curoffset = dataoffset + 0x40;

                    // CLPS (collision behaviors) chunk
                    {
                        uint clps_addr = oldovl.ReadPointer(header_offset);
                        ushort clps_num = oldovl.Read16(clps_addr + 0x06);
                        uint clps_size = (uint)(8 + (clps_num * 8));
                        byte[] clps = oldovl.ReadBlock(clps_addr, clps_size);
                        ovl.WriteBlock(curoffset, clps);

                        ovl.WritePointer(dataoffset + 0x0C, curoffset);
                        curoffset += clps_size;
                    }

                    // misc objects table list
                    {
                        uint tables_addr = oldovl.ReadPointer(header_offset + 0x4);
                        ushort tables_num = oldovl.Read16(tables_addr);
                        tables_addr = oldovl.ReadPointer(tables_addr + 0x4);

                        ovl.WritePointer(dataoffset + 0x10, curoffset);
                        ovl.Write16(curoffset, tables_num);
                        ovl.WritePointer(curoffset + 0x04, curoffset + 0x8);
                        curoffset += 0x8;

                        uint objdata_offset = (uint)(curoffset + (tables_num * 8));
                        for (ushort t = 0; t < tables_num; t++)
                        {
                            uint tbl_part1 = oldovl.Read32(tables_addr);
                            uint tbl_addr = oldovl.ReadPointer(tables_addr + 0x4);

                            ovl.Write32(curoffset, tbl_part1);
                            ovl.WritePointer(curoffset + 0x4, objdata_offset);

                            tables_addr += 8;
                            curoffset += 8;

                            byte tbltype = (byte)(tbl_part1 & 0x1F);
                            byte numentries = (byte)((tbl_part1 >> 8) & 0xFF);

                            if ((tbltype == 13) || (tbltype > 14))
                                throw new Exception(String.Format("Wrong object table type {0} (0x{0:X2}) in level data", tbltype));

                            int[] datasizes = {16, 16, 6, 6, 14, 8, 8, 8, 8, 12, 14, 2, 2, 0, 4};
                            int datasize = numentries * datasizes[tbltype];

                            byte[] data = oldovl.ReadBlock(tbl_addr, (uint)datasize);
                            ovl.WriteBlock(objdata_offset, data);

                            objdata_offset += (uint)((datasize + 3) & ~3);
                        }

                        curoffset = objdata_offset;
                    }

                    // main object table lists
                    // and that stuff about texture scrolling
                    {
                        uint tlists_addr = oldovl.ReadPointer(header_offset + 0x10);
                        byte tlists_num = oldovl.Read8(header_offset + 0x14);

                        uint tlists_new_addr = curoffset;
                        curoffset += (uint)(tlists_num * 12);

                        ovl.WritePointer(dataoffset + 0x1C, tlists_new_addr);
                        ovl.Write8(dataoffset + 0x20, tlists_num);

                        for (byte tl = 0; tl < tlists_num; tl++)
                        {
                            uint tables_addr = oldovl.ReadPointer(tlists_addr);
                            uint texanm_addr = oldovl.ReadPointer(tlists_addr + 0x4);

                            if (tables_addr != 0xFFFFFFFF)
                            {
                                ovl.WritePointer(tlists_new_addr, curoffset);

                                ushort tables_num = oldovl.Read16(tables_addr);
                                tables_addr = oldovl.ReadPointer(tables_addr + 0x4);

                                ovl.Write16(curoffset, tables_num);
                                ovl.WritePointer(curoffset + 0x04, curoffset + 0x8);
                                curoffset += 0x8;

                                uint objdata_offset = (uint)(curoffset + (tables_num * 8));
                                for (ushort t = 0; t < tables_num; t++)
                                {
                                    uint tbl_part1 = oldovl.Read32(tables_addr);
                                    uint tbl_addr = oldovl.ReadPointer(tables_addr + 0x4);

                                    ovl.Write32(curoffset, tbl_part1);
                                    ovl.WritePointer(curoffset + 0x4, objdata_offset);

                                    tables_addr += 8;
                                    curoffset += 8;

                                    byte tbltype = (byte)(tbl_part1 & 0x1F);
                                    byte numentries = (byte)((tbl_part1 >> 8) & 0xFF);

                                    if ((tbltype == 13) || (tbltype > 14))
                                        throw new Exception(String.Format("Wrong object table type {0} (0x{0:X2}) in level data", tbltype));

                                    int[] datasizes = { 16, 16, 6, 6, 14, 8, 8, 8, 8, 12, 14, 2, 2, 0, 4 };
                                    int datasize = numentries * datasizes[tbltype];

                                    byte[] data = oldovl.ReadBlock(tbl_addr, (uint)datasize);
                                    ovl.WriteBlock(objdata_offset, data);

                                    objdata_offset += (uint)((datasize + 3) & ~3);
                                }

                                curoffset = objdata_offset;
                            }
                            else
                                ovl.Write32(tlists_new_addr, 0);

                            if (texanm_addr != 0xFFFFFFFF)//If not null
                            {
                                ovl.WritePointer(tlists_new_addr + 0x4, curoffset);

                                uint texanm_new_addr = curoffset;
                                curoffset += 0x18;

                                uint textures_addr = oldovl.ReadPointer(texanm_addr + 0x14);
                                uint numscale = 0, numrot = 0, numtrans = 0;
                                uint numtextures = oldovl.Read32(texanm_addr + 0x10);

                                ovl.Write32(texanm_new_addr, oldovl.Read32(texanm_addr));
                                ovl.Write32(texanm_new_addr + 0x10, numtextures);

                                uint textures_new_addr = curoffset;
                                curoffset += (numtextures * 0x1C);

                                ovl.WritePointer(texanm_new_addr + 0x14, textures_new_addr);
                                for (uint t = 0; t < numtextures; t++)
                                {
                                    uint tex_old_addr = textures_addr + (t * 0x1C);
                                    uint tex_new_addr = textures_new_addr + (t * 0x1C);

                                    ushort tex_scalenum = oldovl.Read16(tex_old_addr + 0x0C);
                                    ushort tex_scalestart = oldovl.Read16(tex_old_addr + 0x0E);
                                    ushort tex_rotnum = oldovl.Read16(tex_old_addr + 0x10);
                                    ushort tex_rotstart = oldovl.Read16(tex_old_addr + 0x12);
                                    ushort tex_transnum = oldovl.Read16(tex_old_addr + 0x14);
                                    ushort tex_transstart = oldovl.Read16(tex_old_addr + 0x16);

                                    if ((tex_scalestart + tex_scalenum) > numscale)
                                        numscale = (uint)(tex_scalestart + tex_scalenum);
                                    if ((tex_rotstart + tex_rotnum) > numrot)
                                        numrot = (uint)(tex_rotstart + tex_rotnum);
                                    if ((tex_transstart + tex_transnum) > numtrans)
                                        numtrans = (uint)(tex_transstart + tex_transnum);

                                    ovl.Write32(tex_new_addr, oldovl.Read32(tex_old_addr));
                                    ovl.WritePointer(tex_new_addr + 0x4, curoffset);
                                    ovl.Write32(tex_new_addr + 0x8, oldovl.Read32(tex_old_addr + 0x8));
                                    ovl.Write16(tex_new_addr + 0xC, tex_scalenum);
                                    ovl.Write16(tex_new_addr + 0xE, tex_scalestart);
                                    ovl.Write16(tex_new_addr + 0x10, tex_rotnum);
                                    ovl.Write16(tex_new_addr + 0x12, tex_rotstart);
                                    ovl.Write16(tex_new_addr + 0x14, tex_transnum);
                                    ovl.Write16(tex_new_addr + 0x16, tex_transstart);
                                    ovl.Write32(tex_new_addr + 0x18, oldovl.Read32(tex_old_addr + 0x18));

                                    string tex_matname = oldovl.ReadString(oldovl.ReadPointer(tex_old_addr + 0x4), 0);
                                    ovl.WriteString(curoffset, tex_matname, 0);
                                    curoffset += (uint)((tex_matname.Length + 3) & ~3);
                                }

                                uint scale_addr = oldovl.ReadPointer(texanm_addr + 0x4);
                                ovl.WritePointer(texanm_new_addr + 0x4, curoffset);
                                for (uint v = 0; v < numscale; v++)
                                {
                                    ovl.Write32(curoffset, oldovl.Read32(scale_addr + (v * 4)));
                                    curoffset += 4;
                                }

                                uint rot_addr = oldovl.ReadPointer(texanm_addr + 0x8);
                                ovl.WritePointer(texanm_new_addr + 0x8, curoffset);
                                for (uint v = 0; v < numrot; v++)
                                {
                                    ovl.Write16(curoffset, oldovl.Read16(rot_addr + (v * 2)));
                                    curoffset += 2;
                                }
                                curoffset = (uint)((curoffset + 3) & ~3);

                                uint trans_addr = oldovl.ReadPointer(texanm_addr + 0xC);
                                ovl.WritePointer(texanm_new_addr + 0xC, curoffset);
                                for (uint v = 0; v < numtrans; v++)
                                {
                                    ovl.Write32(curoffset, oldovl.Read32(trans_addr + (v * 4)));
                                    curoffset += 4;
                                }
                            }
                            else
                                ovl.Write32(tlists_new_addr + 0x4, 0);

                            ovl.Write32(tlists_new_addr + 0x8, oldovl.Read32(tlists_addr + 0x8));
                            tlists_new_addr += 12;
                            tlists_addr += 12;
                        }
                    }

                    // misc header pieces
                    ovl.Write32(dataoffset + 0x14, oldovl.Read32(header_offset + 0x8));
                    ovl.Write32(dataoffset + 0x18, oldovl.Read32(header_offset + 0xC));
                    ovl.Write16(dataoffset + 0x22, oldovl.Read16(header_offset + 0x16));
                    ovl.Write8(dataoffset + 0x24, oldovl.Read8(header_offset + 0x18));
                }

                ovl.SaveChanges();
                lazyman.ReportProgress(201 + (int)((98f / 54f) * i));
            }

            // fix the level loader as to load from the new overlays
            m_FileStream.Position = lvlload_addr_patch;
            m_BinWriter.Write((uint)(lvl_start + dataoffset + 0xC));

            m_FileStream.Position = lvlload_code_patch;
            m_BinWriter.Write((uint)0xE1A00000);

            // refill the old level header address table
            // to adapt it to its new usages
            m_FileStream.Position = levelptr_table;
            for (uint i = 0; i < 13; i++)
            {
                m_BinWriter.Write((uint)0xFFFFFFFF);
                m_BinWriter.Write((uint)0x00000000);
                m_BinWriter.Write((uint)0x00000000);
            }
            m_BinWriter.Write((uint)0x00000000);
            m_BinWriter.Write((uint)0x00000000);

            // fix the object banks thingy
            m_FileStream.Position = objbank_addr_patch;
            m_BinWriter.Write((uint)(levelptr_table + 0x0200009C));

            m_FileStream.Position = objbank_code_patch;
            m_BinWriter.Write((uint)0xE1A07001);

            // phew! what a goddamn long thing
            lazyman.ReportProgress(299);
        }
示例#10
0
        public void SaveFilesystem()
        {
            MemoryStream memoryStream       = new MemoryStream();
            BinaryWriter binWriter          = new BinaryWriter((Stream)memoryStream, Encoding.ASCII);
            List <NitroROM.FileEntry> list1 = ((IEnumerable <NitroROM.FileEntry>) this.m_FileEntries).ToList <NitroROM.FileEntry>();

            list1.RemoveAll((Predicate <NitroROM.FileEntry>)(x => x.Name == ""));
            list1.Sort((Comparison <NitroROM.FileEntry>)((x, y) =>
            {
                if ((int)x.ParentID > (int)y.ParentID)
                {
                    return(1);
                }
                return((int)x.ParentID >= (int)y.ParentID ? string.Compare(x.Name, y.Name) : -1);
            }));
            this.m_BinReader.BaseStream.Position = 0L;
            binWriter.Write(this.m_BinReader.ReadBytes(16384));
            this.m_BinReader.BaseStream.Position = 44L;
            int count = this.m_BinReader.ReadInt32();

            this.m_BinReader.BaseStream.Position = 16384L;
            binWriter.Write(this.m_BinReader.ReadBytes(count));
            int position1 = (int)binWriter.BaseStream.Position;

            binWriter.BaseStream.Position = 48L;
            binWriter.Write(position1);
            this.m_BinReader.BaseStream.Position = 48L;
            int num1 = this.m_BinReader.ReadInt32();

            binWriter.BaseStream.Position        = (long)position1;
            this.m_BinReader.BaseStream.Position = (long)num1;
            binWriter.Write(this.m_BinReader.ReadBytes(150308));
            int[] numArray1 = new int[this.m_OverlayEntries.Length + list1.Count];
            int[] numArray2 = new int[this.m_OverlayEntries.Length + list1.Count];
            numArray1[0] = (int)binWriter.BaseStream.Position;
            int          length       = list1.Max <NitroROM.FileEntry>((Func <NitroROM.FileEntry, int>)(x => x.InternalID != ushort.MaxValue ? (int)x.InternalID : 0)) + 1;
            NitroOverlay nitroOverlay = new NitroOverlay(this, 0U);
            int          position2    = (int)binWriter.BaseStream.Position;

            binWriter.Write(nitroOverlay.ReadBlock(0U, 156U));
            binWriter.Write(length);
            binWriter.Write(nitroOverlay.Read32(160U));
            binWriter.Write(uint.MaxValue);
            binWriter.Write(nitroOverlay.ReadBlock(168U, 24U));
            int[] numArray3 = new int[length];
            for (int index = 0; index < list1.Count; ++index)
            {
                if (list1[index].InternalID != ushort.MaxValue)
                {
                    numArray3[(int)list1[index].InternalID] = (int)binWriter.BaseStream.Position - position2 + 34251808;
                    binWriter.Write((list1[index].FullName + "\0").ToCharArray());
                    Helper.AlignWriter(binWriter, 4U);
                }
            }
            Helper.WritePosAndRestore(binWriter, (uint)(position2 + 164), (uint)(34251808 - position2));
            foreach (int num2 in numArray3)
            {
                binWriter.Write(num2);
            }
            numArray2[0] = (int)binWriter.BaseStream.Position;
            for (int index = 1; index < this.m_OverlayEntries.Length; ++index)
            {
                numArray1[index] = (int)binWriter.BaseStream.Position;
                NitroROM.FileEntry fileEntry = this.m_FileEntries[(int)this.m_OverlayEntries[index].FileID];
                if (fileEntry.Data != null)
                {
                    binWriter.Write(fileEntry.Data);
                }
                else
                {
                    this.m_BinReader.BaseStream.Position = (long)fileEntry.Offset;
                    binWriter.Write(this.m_BinReader.ReadBytes((int)fileEntry.Size));
                }
                numArray2[index] = (int)binWriter.BaseStream.Position;
                Helper.AlignWriter(binWriter, 4U);
            }
            Helper.WritePosAndRestore(binWriter, 80U, 0U);
            for (int index = 0; index < this.m_OverlayEntries.Length; ++index)
            {
                binWriter.Write(index);
                binWriter.Write(this.m_OverlayEntries[index].RAMAddress);
                binWriter.Write(this.m_OverlayEntries[index].RAMSize);
                binWriter.Write(this.m_OverlayEntries[index].BSSSize);
                binWriter.Write(this.m_OverlayEntries[index].StaticInitStart);
                binWriter.Write(this.m_OverlayEntries[index].StaticInitEnd);
                binWriter.Write(index);
                binWriter.Write((uint)((long)this.m_OverlayEntries[index].Flags & (long)~(index == 0 ? 16777216 : 0)));
            }
            for (int index = 0; index < list1.Count; ++index)
            {
                numArray1[index + this.m_OverlayEntries.Length] = (int)binWriter.BaseStream.Position;
                if (list1[index].Data != null)
                {
                    binWriter.Write(list1[index].Data);
                    NitroROM.FileEntry fileEntry = list1[index];
                    fileEntry.Data = (byte[])null;
                    list1[index]   = fileEntry;
                }
                else
                {
                    this.m_BinReader.BaseStream.Position = (long)list1[index].Offset;
                    binWriter.Write(this.m_BinReader.ReadBytes((int)list1[index].Size));
                }
                numArray2[index + this.m_OverlayEntries.Length] = (int)binWriter.BaseStream.Position;
                Helper.AlignWriter(binWriter, 4U);
            }
            int position3 = (int)binWriter.BaseStream.Position;

            binWriter.Write(new byte[8 * this.m_DirEntries.Length]);
            int[] numArray4 = new int[this.m_DirEntries.Length];
            List <NitroROM.DirEntry> list2 = ((IEnumerable <NitroROM.DirEntry>) this.m_DirEntries).ToList <NitroROM.DirEntry>();

            list2.RemoveAt(0);
            list2.Sort((Comparison <NitroROM.DirEntry>)((x, y) =>
            {
                if ((int)x.ParentID > (int)y.ParentID)
                {
                    return(1);
                }
                return((int)x.ParentID >= (int)y.ParentID ? string.Compare(x.Name, y.Name) : -1);
            }));
            int index1 = 0;
            int index2 = 0;

            for (int index3 = 0; index3 < this.m_DirEntries.Length; ++index3)
            {
                numArray4[index3] = (int)binWriter.BaseStream.Position - position3;
                for (; index1 < list1.Count && (int)list1[index1].ParentID == index3 + 61440; ++index1)
                {
                    binWriter.Write((byte)list1[index1].Name.Length);
                    binWriter.Write(list1[index1].Name.ToCharArray());
                }
                for (; index2 < list2.Count && (int)list2[index2].ParentID == index3 + 61440; ++index2)
                {
                    binWriter.Write((byte)(list2[index2].Name.Length + 128));
                    binWriter.Write(list2[index2].Name.ToCharArray());
                    binWriter.Write(list2[index2].ID);
                }
                binWriter.Write((byte)0);
            }
            Helper.AlignWriter(binWriter, 4U);
            int position4 = (int)binWriter.BaseStream.Position;

            binWriter.BaseStream.Position = (long)position3;
            int index4 = 0;

            for (int index3 = 0; index3 < this.m_DirEntries.Length; ++index3)
            {
                binWriter.Write(numArray4[index3]);
                binWriter.Write((ushort)(index4 + this.m_OverlayEntries.Length));
                if (index3 == 0)
                {
                    binWriter.Write((ushort)this.m_DirEntries.Length);
                }
                else
                {
                    binWriter.Write(this.m_DirEntries[index3].ParentID);
                }
                while (index4 < list1.Count && (int)list1[index4].ParentID == index3 + 61440)
                {
                    ++index4;
                }
            }
            binWriter.BaseStream.Position = (long)position4;
            for (int index3 = 0; index3 < numArray1.Length; ++index3)
            {
                binWriter.Write(numArray1[index3]);
                binWriter.Write(numArray2[index3]);
            }
            int position5 = (int)binWriter.BaseStream.Position;

            binWriter.BaseStream.Position = 64L;
            binWriter.Write(position3);
            binWriter.Write(position4 - position3);
            binWriter.Write(position4);
            binWriter.Write(position5 - position4);
            binWriter.BaseStream.Position = 20L;
            byte num3 = 0;
            int  num4 = position5;

            while (num4 > 131072)
            {
                num4 >>= 1;
                ++num3;
            }
            binWriter.Write(num3);
            binWriter.BaseStream.Position = 128L;
            binWriter.Write(position5);
            this.m_FileStream.Close();
            this.m_FileStream = (Stream)memoryStream;
            this.m_BinReader  = new BinaryReader(this.m_FileStream, Encoding.ASCII);
            this.m_BinWriter  = binWriter;
            this.FixCRC16();
            this.AllowEmptySpaceInOv0();
            this.m_BinWriter.BaseStream.SetLength((long)position5);
            this.EndRW(true);
            this.LoadROM(this.m_Path);
        }
示例#11
0
        public LevelSettings(NitroOverlay ovl)
        {
            m_Overlay = ovl;
            Background = (byte)(m_Overlay.Read8(0x78) >> 4);
            ObjectBanks = new uint[8];
            ObjectBanks[0] = m_Overlay.Read8(0x54);
            ObjectBanks[1] = m_Overlay.Read8(0x55);
            ObjectBanks[2] = m_Overlay.Read8(0x56);
            ObjectBanks[3] = m_Overlay.Read8(0x57);
            ObjectBanks[4] = m_Overlay.Read8(0x58);
            ObjectBanks[5] = m_Overlay.Read8(0x59);
            ObjectBanks[6] = m_Overlay.Read8(0x5A);
            ObjectBanks[7] = m_Overlay.Read32(0x5C);

            BMDFileID = m_Overlay.Read16(0x68);
            KCLFileID = m_Overlay.Read16(0x6A);
            MinimapTsetFileID = m_Overlay.Read16(0x6C);
            MinimapPalFileID = m_Overlay.Read16(0x6E);

            MusicBytes = new byte[3];
            MusicBytes[0] = m_Overlay.Read8(0x7C);
            MusicBytes[1] = m_Overlay.Read8(0x7D);
            MusicBytes[2] = m_Overlay.Read8(0x7E);

            MinimapCoordinateScale = m_Overlay.Read16(0x76);
            CameraStartZoomedOut = m_Overlay.Read8(0x75);
        }