private void ModelImporter_FormClosed(object sender, FormClosedEventArgs e) { if (m_EarlyClosure) { return; } glModelView.PrepareForClose(); m_ImportedModel.Release(); }
private void ModelImporter_FormClosed(object sender, FormClosedEventArgs e) { if (m_EarlyClosure) { return; } GL.DeleteLists(m_PDisplayList, 1); GL.DeleteLists(m_DisplayList, 1); m_ImportedModel.Release(); ModelCache.RemoveModel(m_MarioHeadModel); ModelCache.RemoveModel(m_MarioBodyModel); }