public static void Register(IntPtr ptr) { LuaObject.GetTypeTable(ptr, "Slua.ByteArray"); LuaObject.AddMember(ptr, SetData); LuaObject.AddMember(ptr, Clear); LuaObject.AddMember(ptr, GetData); LuaObject.AddMember(ptr, ReadBool); LuaObject.AddMember(ptr, ReadInt); LuaObject.AddMember(ptr, ReadUInt); LuaObject.AddMember(ptr, ReadChar); LuaObject.AddMember(ptr, ReadUChar); LuaObject.AddMember(ptr, ReadByte); LuaObject.AddMember(ptr, Read); LuaObject.AddMember(ptr, ReadSByte); LuaObject.AddMember(ptr, ReadShort); LuaObject.AddMember(ptr, ReadUShort); LuaObject.AddMember(ptr, ReadInt16); LuaObject.AddMember(ptr, ReadUInt16); LuaObject.AddMember(ptr, ReadInt64); LuaObject.AddMember(ptr, ReadFloat); LuaObject.AddMember(ptr, ReadDouble); LuaObject.AddMember(ptr, ReadString); LuaObject.AddMember(ptr, WriteByteArray); LuaObject.AddMember(ptr, WriteBool); LuaObject.AddMember(ptr, WriteInt); LuaObject.AddMember(ptr, WriteUInt); LuaObject.AddMember(ptr, WriteChar); LuaObject.AddMember(ptr, WriteByte); LuaObject.AddMember(ptr, WriteUChar); LuaObject.AddMember(ptr, WriteSByte); LuaObject.AddMember(ptr, WriteUShort); LuaObject.AddMember(ptr, WriteShort); LuaObject.AddMember(ptr, WriteFloat); LuaObject.AddMember(ptr, WriteNum); LuaObject.AddMember(ptr, WriteString); LuaObject.AddMember(ptr, WriteInt64); LuaObject.AddMember(ptr, ReadVarInt); LuaObject.AddMember(ptr, WriteVarInt); LuaObject.AddMember(ptr, ReadInt48); LuaObject.AddMember(ptr, ReadInt48L); LuaObject.AddMember(ptr, WriteInt48); LuaObject.AddMember(ptr, ReadByteArray); LuaObject.AddMember(ptr, ReadUInt64); LuaObject.AddMember(ptr, ReadBytes); LuaObject.AddMember(ptr, WriteBytes); LuaObject.AddMember(ptr, "Length", GetLength, null, true); LuaObject.AddMember(ptr, "Position", GetPosition, SetPosition, true); LuaObject.CreateTypeMetatable(ptr, Constructor, typeof(ByteArray)); }
public static void Register(IntPtr ptr) { LuaObject.GetTypeTable(ptr, "Slua"); LuaObject.AddMember(ptr, CreateAction, false); LuaObject.AddMember(ptr, CreateClass, false); LuaObject.AddMember(ptr, GetClass, false); LuaObject.AddMember(ptr, Iterator, false); LuaObject.AddMember(ptr, ToString, false); LuaObject.AddMember(ptr, As, false); LuaObject.AddMember(ptr, IsNull, false); LuaObject.AddMember(ptr, MakeArray, false); LuaObject.AddMember(ptr, ToBytes, false); LuaObject.AddMember(ptr, "out", GetOut, null, false); LuaObject.AddMember(ptr, "version", GetVersion, null, false); LuaFunction function = LuaState.Get(ptr).DoString(ClassFunction) as LuaFunction; function.Push(ptr); LuaNativeMethods.lua_setfield(ptr, -3, "Class"); LuaObject.CreateTypeMetatable(ptr, null, typeof(Helper)); }