private void RegisterRuntimeUnit(BuiltInUnitDefinition unit) { // high level RuntimeUnits.Add(unit); // low level RegisterNativeType(unit); }
private BuiltInUnitDefinition Resolve(out BuiltInUnitDefinition unitRef, Identifier builtIn) { unitRef = Context.ResolveBuiltIn(new UnitReference(Context, builtIn)); return(unitRef); }