示例#1
0
 private void refreshLights()
 {
     FuncMisc.refreshTrackBar(trackBarLightsTAB, FormMain.pathSkyrimPrefsINI, "Display", "fLightLODStartFade", 100, label36TAB);
 }
示例#2
0
 private void refreshShadowRange()
 {
     FuncMisc.refreshTrackBar(trackBarShadowTAB, FormMain.pathSkyrimPrefsINI, "Display", "fShadowDistance", 500, label39TAB);
 }
示例#3
0
 private void refreshActors()
 {
     FuncMisc.refreshTrackBar(trackBarActorsTAB, FormMain.pathSkyrimPrefsINI, "LOD", "fLODFadeOutMultActors", -1, label32TAB);
 }
示例#4
0
 private void refreshItems()
 {
     FuncMisc.refreshTrackBar(trackBarItemsTAB, FormMain.pathSkyrimPrefsINI, "LOD", "fLODFadeOutMultItems", -1, label30TAB);
 }
示例#5
0
 private void refreshObjects()
 {
     FuncMisc.refreshTrackBar(trackBarObjectsTAB, FormMain.pathSkyrimPrefsINI, "LOD", "fLODFadeOutMultObjects", -1, label28TAB);
 }
示例#6
0
 private void refreshGrassDistance()
 {
     FuncMisc.refreshTrackBar(trackBarGrassDistanceTAB, FormMain.pathSkyrimPrefsINI, "Grass", "fGrassStartFadeDistance", 1000, label34TAB);
 }
示例#7
0
 private void refreshGrass()
 {
     FuncMisc.refreshTrackBar(trackBarGrassTAB, FormMain.pathSkyrimINI, "Grass", "iMinGrassSize", 5, label22TAB);
 }