public static bool DeleteToRecycleBin(string filePath, FileOperationFlags flags) { if (Platform.IsWindows) { if (!File.Exists(filePath) && !Directory.Exists(filePath)) { return(false); } // alternative using visual basic dll: // FileSystem.DeleteDirectory(item.FolderPath,UIOption.OnlyErrorDialogs), RecycleOption.SendToRecycleBin); //moves it to the recyle bin try { var shf = new SHFILEOPSTRUCT { wFunc = FileOperationType.FO_DELETE, pFrom = filePath + '\0' + '\0', fFlags = FileOperationFlags.FOF_ALLOWUNDO | flags }; SHFileOperation(ref shf); return(!shf.fAnyOperationsAborted); } catch (Exception) { return(false); } } // On Linux we'll have to move the file to $XDG_DATA_HOME/Trash/files and create // a filename.trashinfo file in $XDG_DATA_HOME/Trash/info that contains the original // filepath and the deletion date. See http://stackoverflow.com/a/20255190 // and http://freedesktop.org/wiki/Specifications/trash-spec/. // Environment.SpecialFolder.LocalApplicationData corresponds to $XDG_DATA_HOME. // move file or directory if (Directory.Exists(filePath) || File.Exists(filePath)) { var trashPath = Path.Combine(Environment.GetFolderPath( Environment.SpecialFolder.LocalApplicationData), "Trash"); var trashedFileName = Path.GetRandomFileName(); if (!Directory.Exists(trashPath)) { // in case the trash bin doesn't exist we create it. This can happen e.g. // on the build machine Directory.CreateDirectory(Path.Combine(trashPath, "files")); Directory.CreateDirectory(Path.Combine(trashPath, "info")); } var recyclePath = Path.Combine(Path.Combine(trashPath, "files"), trashedFileName); WriteTrashInfoFile(trashPath, filePath, trashedFileName); // Directory.Move works for directories and files DirectoryHelper.Move(filePath, recyclePath); return(true); } return(false); }
public static void MoveDirectorySafely(string sourcePath, string destinationPath) { DirectoryHelper.Move(sourcePath, destinationPath); }