void Start() { //this.triggers = new List<BoxCollider>(); //this.triggers.AddRange(GetBoxColliders(this.transform)); // TODO: should be modified this.moderator = GameObject.Find("Moderator").GetComponent <HumanNaviModerator>(); }
void Start() { // TODO: should be modified this.moderator = GameObject.Find("Moderator").GetComponent <HumanNaviModerator>(); }