// Use this for initialization void Start() { SubviewManager.SetSubviewCamera(this.subviewType, this.subviewCamera); SubviewManager.SetSubviewPosition(this.subviewType, this.subviewPositionType, this.offsetX, this.offsetY, this.sizeX, this.sizeY); this.preSubviewPositionType = this.subviewPositionType; }
// Use this for initialization void Start() { if (subview1Camera != null) { SubviewManager.SetSubviewCamera(SIGVerse.Common.SubviewType.Subview1, this.subview1Camera); } if (subview2Camera != null) { SubviewManager.SetSubviewCamera(SIGVerse.Common.SubviewType.Subview2, this.subview2Camera); } if (subview3Camera != null) { SubviewManager.SetSubviewCamera(SIGVerse.Common.SubviewType.Subview3, this.subview3Camera); } if (subview4Camera != null) { SubviewManager.SetSubviewCamera(SIGVerse.Common.SubviewType.Subview4, this.subview4Camera); } }