public static Chapter CreateChapter(string xmlPath) { Chapter chapter = new Chapter(); XElement xml = XElement.Load(xmlPath); #region Objects foreach (XElement ele in xml.Elements("object")) { eAdventure.Object obj = new eAdventure.Object(); chapter.Objects.Add(obj); obj.Id = ele.Attribute("id").Value; XElement desc = ele.Element("description"); obj.Description = CreateDescription(desc); #region Resources foreach (XElement resourceEle in ele.Elements("resources")) { ResourceList resList = new ResourceList(); obj.Resources.Add(resList); foreach (XElement assetEle in resourceEle.Elements("asset")) { Asset asset = new Asset(); resList.Assets.Add(asset); asset.Type = assetEle.Attribute("type").Value; asset.Uri = assetEle.Attribute("uri").Value; } XElement conditionEle = resourceEle.Element("condition"); if (conditionEle != null) resList.Condition = CreateCondition(conditionEle); } #endregion #region Actions try { foreach (var action in ele.Element("actions").Elements()) { if (action.Name == "custom") { Custom custom = new Custom(); obj.Actions.Add(custom); custom.Name = action.Attribute("name").Value; var eff = action.Element("effect"); if (eff != null) custom.Effect = CreateEffect(eff); } else if (action.Name == "examine") { Examine examine = new Examine(); obj.Actions.Add(examine); var eff = action.Element("effect"); if (eff != null) examine.Effect = CreateEffect(eff); } else if (action.Name == "use") { Use use = new Use(); obj.Actions.Add(use); obj.Use = use; Effect effect = new Effect(); var effectEle = action.Element("effect"); if (effectEle != null) use.Effect = CreateEffect(effectEle); } } } catch { } #endregion } #endregion #region Scenes foreach (XElement sceneEle in xml.Elements("scene")) { Scene scene = new Scene(); chapter.Scenes.Add(scene); scene.Id = sceneEle.Attribute("id").Value; #region ActiveAreas var aaEle = sceneEle.Element("active-areas"); if(aaEle != null) { foreach (var aa in aaEle.Elements("active-area")) { ActiveArea a = new ActiveArea(); scene.ActiveAreas.Add(a); a.Id = aa.Attribute("id").Value; a.Description = CreateDescription(aa.Element("description")); a.Transform = CreateTransform(aa); var actionsEle = aa.Element("actions"); if (actionsEle != null) { foreach (var action in actionsEle.Elements()) { if (action.Name == "custom") { Custom custom = new Custom(); a.Actions.Add(custom); custom.Name = action.Attribute("name").Value; } else if (action.Name == "examine") { Examine examine = new Examine(); a.Actions.Add(examine); var eff = action.Element("effect"); if (eff != null) examine.Effect = CreateEffect(eff); } else if (action.Name == "use") { Use use = new Use(); a.Actions.Add(use); a.Use = use; Effect effect = new Effect(); var effectEle = action.Element("effect"); if (effectEle != null) use.Effect = CreateEffect(effectEle); } } } } } #endregion #region Resources foreach (XElement resourceEle in sceneEle.Elements("resources")) { ResourceList resList = new ResourceList(); scene.Resources.Add(resList); foreach (XElement assetEle in resourceEle.Elements("asset")) { Asset asset = new Asset(); resList.Assets.Add(asset); asset.Type = assetEle.Attribute("type").Value; asset.Uri = assetEle.Attribute("uri").Value; } XElement conditionEle = resourceEle.Element("condition"); if (conditionEle != null) resList.Condition = CreateCondition(conditionEle); } #endregion #region Characters var sceneCharacters = sceneEle.Element("characters"); if(sceneCharacters != null) { foreach (XElement item in sceneCharacters.Elements("character-ref")) { SceneCharacter sChar = new SceneCharacter(); scene.Characters.Add(sChar); sChar.CharacterId = item.Attribute("idTarget").Value; sChar.Scale = Convert.ToDecimal(item.Attribute("scale").Value); sChar.X = Convert.ToInt32(item.Attribute("x").Value); sChar.Y = Convert.ToInt32(item.Attribute("y").Value); sChar.Condition = CreateCondition(item.Element("condition")); } } #endregion #region Exits var exits = sceneEle.Element("exits"); if (exits != null) { foreach (XElement exitEle in exits.Elements("exit")) { Exit exit = new Exit(); scene.Exits.Add(exit); exit.Transform = CreateTransform(exitEle); exit.IsRectangular = exitEle.Attribute("rectangular").Value == "yes" ? true : false; exit.MouseOverDescription = exitEle.Element("exit-look").Attribute("text").Value; exit.TargetObjectId = exitEle.Attribute("idTarget").Value; XElement conditionEle = exitEle.Element("condition"); if (conditionEle != null) exit.Condition = CreateCondition(conditionEle); var effect = exitEle.Element("effect"); if (effect != null) exit.Effect = CreateEffect(effect); } } #endregion #region Objects if (sceneEle.Element("objects") != null) { foreach (var objectEle in sceneEle.Element("objects").Elements("object-ref")) { SceneObject obj = new SceneObject(); scene.Objects.Add(obj); obj.TargetId = objectEle.Attribute("idTarget").Value; obj.TargetObject = chapter.Objects.Single(x => x.Id == obj.TargetId); obj.X = Convert.ToInt32(objectEle.Attribute("x").Value); obj.Y = Convert.ToInt32(objectEle.Attribute("y").Value); obj.Layer = Convert.ToInt32(objectEle.Attribute("layer").Value); var cond = objectEle.Element("condition"); if (cond != null) obj.Condition = CreateCondition(cond); } } #endregion } #endregion #region Slidescenes foreach (XElement slideEle in xml.Elements("slidescene")) { SlideScene ss = new SlideScene(); chapter.SlideScenes.Add(ss); ss.Name = slideEle.Element("name").Value; ss.Id = slideEle.Attribute("id").Value; // ss.TargetScene = chapter.Scenes.First(x => x.SceneId == slideEle.Attribute("idTarget").Value); string slidesPath = slideEle.Element("resources").Element("asset").Attribute("uri").Value; int slideNumber = 1; while(true) { string uri = slidesPath + "_0" + slideNumber.ToString(); if (!File.Exists(Path + uri + ".jpg")) break; slideNumber++; Asset newSlide = new Asset(); ss.Slides.Add(newSlide); newSlide.Type = "slides"; newSlide.Uri = uri; } } #endregion #region Conversations foreach (var convEle in xml.Elements("graph-conversation")) { Conversation conv = new Conversation(); chapter.Conversations.Add(conv); conv.Id = convEle.Attribute("id").Value; foreach (var node in convEle.Elements()) { #region Dialogue Node if (node.Name == "dialogue-node") { DialogueNode dNode = new DialogueNode(); conv.Nodes.Add(dNode); dNode.NodeIndex = node.Attribute("nodeindex").Value; var end = node.Element("end-conversation"); if(end != null) { dNode.EndEffect = CreateEffect(end.Element("effect")); } foreach (var item in node.Elements()) { if (item.Name == "speak-char") { SpeakChar speak = new SpeakChar(); dNode.Dialogue.Add(speak); speak.TargetId = item.Attribute("idTarget").Value; speak.Text = item.Value; } else if (item.Name == "speak-player") { SpeakPlayer speak = new SpeakPlayer(); dNode.Dialogue.Add(speak); speak.Text = item.Value; } else if (item.Name == "child") { dNode.NextNodeId = item.Attribute("nodeindex").Value; } } } #endregion #region Option Node else if(node.Name == "option-node") { OptionNode oNode = new OptionNode(); conv.Nodes.Add(oNode); oNode.NodeIndex = node.Attribute("nodeindex").Value; foreach (var optionEle in node.Elements("speak-player")) { Option option = new Option(); oNode.Options.Add(option); SpeakPlayer speak = new SpeakPlayer(); option.SelectedOption = speak; speak.Text = optionEle.Value; option.NextNodeId = optionEle.ElementsAfterSelf("child").First().Attribute("nodeindex").Value; } } #endregion } } #endregion #region Characters foreach (var charEle in xml.Elements("character")) { Character character = new Character(); chapter.Characters.Add(character); character.Id = charEle.Attribute("id").Value; foreach (var item in charEle.Element("resources").Elements("asset")) { Asset asset = new Asset(); character.Assets.Add(asset); asset.Type = item.Attribute("type").Value; asset.Uri = item.Attribute("uri").Value; } character.Description = CreateDescription(charEle.Element("description")); character.TextColor = CreateTextColor(charEle.Element("textcolor")); } #endregion #region Macros var macros = xml.Elements("macro"); if (macros != null) { foreach (var macroEle in macros) { Macro m = new Macro(); chapter.Macros.Add(m); m.Id = macroEle.Attribute("id").Value; foreach (var item in macroEle.Elements()) { if(item.Name == "speak-player") { SpeakPlayerMacro sp = new SpeakPlayerMacro(item.Value); m.Actions.Add(sp); } else if (item.Name == "trigger-scene") { TriggerSceneMacro ts = new TriggerSceneMacro(item.Attribute("idTarget").Value); m.Actions.Add(ts); } else if (item.Name == "activate") { ActivateFlag af = new ActivateFlag(item.Attribute("flag").Value); m.Actions.Add(af); } } } } #endregion #region Second loop #region Scenes foreach (var scene in chapter.Scenes) { #region Exits foreach (var exit in scene.Exits) { exit.TargetObject = chapter.GetElementById(exit.TargetObjectId); } #endregion #region Active areas foreach (var area in scene.ActiveAreas) { if(area.Use != null) { if(area.Use.Effect != null) { var effect = area.Use.Effect; effect.TriggerSlideScene = (SlideScene) chapter.GetElementById(effect.TriggerSlideSceneId); effect.TriggerScene = (Scene) chapter.GetElementById(effect.TriggerSceneId); if(effect.TriggerConversationId != null) { effect.TriggerScene.Conversations.Add(chapter.Conversations.Single(x => x.Id == effect.TriggerConversationId)); } } } } #endregion #region Characters foreach (var item in scene.Characters) { item.Character = chapter.Characters.Single(x => x.Id == item.CharacterId); } #endregion } #endregion #region Objects foreach (var obj in chapter.Objects) { try { if (obj.Use.Effect.TriggerSlideSceneId != null) obj.Use.Effect.TriggerSlideScene = chapter.SlideScenes.Single(x => x.Id == obj.Use.Effect.TriggerSlideSceneId); if (obj.Use.Effect.TriggerSceneId != null) obj.Use.Effect.TriggerScene = chapter.Scenes.Single(x => x.Id == obj.Use.Effect.TriggerSceneId); } catch { } } #endregion #region Conversations foreach (var item in chapter.Conversations) { foreach (var node in item.Nodes) { var endEffect = node.EndEffect; if(endEffect != null) { if (endEffect.TriggerSlideSceneId != null) endEffect.TriggerSlideScene = chapter.SlideScenes.Single(x => x.Id == endEffect.TriggerSlideSceneId); if (endEffect.TriggerSceneId != null) endEffect.TriggerScene = chapter.Scenes.Single(x => x.Id == endEffect.TriggerSceneId); } if(node is DialogueNode) { var current = ((DialogueNode)node); if(current.NextNodeId != null) current.NextNode = item.Nodes.Single(x => x.NodeIndex == current.NextNodeId); } else { var current = ((OptionNode)node); foreach (var option in current.Options) { if(option.NextNodeId != null) option.NextNode = item.Nodes.Single(x => x.NodeIndex == option.NextNodeId); } } } } #endregion #endregion return chapter; }
private void AddSlideScene(UnityScript activity, SlideScene ss) { activity.AddProperty(new ScriptProperty(ss.PropertyActive, "bool", false)); activity.AddProperty(new ScriptProperty(ss.PropertyStarted, "bool", false)); var update = activity.GetMethod("Update"); update.CodeChunks.Add(new CodeChunk(10, new ScriptSlideSceneStarted(ss.Id, script.ScriptName).ToString())); update.CodeChunks.Add(new CodeChunk(10, new ScriptSlideSceneActive(ss.Id, script.ScriptName).ToString())); }