public void SetPoint(DialogPlayerMoveController.PointInfo pointInfo) { destinationPoint = pointInfo; transform.localPosition = destinationPoint.position; sprite.direction = destinationPoint.direction; sprite.alwaysControllAnimation = true; moving = false; }
public void MoveTo(DialogPlayerMoveController.PointInfo pointInfo) { destinationPoint = pointInfo; sprite.alwaysControllAnimation = true; moving = true; }