static Items() { try { // AOE damage, only melee Tiamat = new CustomItem { Item = ItemData.Tiamat_Melee_Only.GetItem(), Damage = Damage.DamageItems.Tiamat, Target = false, Range = ItemData.Tiamat_Melee_Only.GetItem().Range }; // AOE damage, only melee Hydra = new CustomItem { Item = ItemData.Ravenous_Hydra_Melee_Only.GetItem(), Damage = Damage.DamageItems.Hydra, Target = false, Range = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range }; // Slow + Damage BilgewaterCutlass = new CustomItem { Item = ItemData.Bilgewater_Cutlass.GetItem(), Damage = Damage.DamageItems.Bilgewater, Target = true, Range = ItemData.Bilgewater_Cutlass.GetItem().Range }; // Slow + Damage BladeRuinedKing = new CustomItem { Item = ItemData.Blade_of_the_Ruined_King.GetItem(), Damage = Damage.DamageItems.Botrk, Target = true, Range = ItemData.Blade_of_the_Ruined_King.GetItem().Range }; // Damage + Slow HextechGunblade = new CustomItem { Item = ItemData.Hextech_Gunblade.GetItem(), Damage = Damage.DamageItems.Hexgun, Target = true, Range = ItemData.Hextech_Gunblade.GetItem().Range }; CustomItems = new List<CustomItem> { Tiamat, Hydra, BilgewaterCutlass, BladeRuinedKing, HextechGunblade }; } catch (Exception ex) { CustomItems = new List<CustomItem>(); Global.Logger.AddItem(new LogItem(ex)); } }
static Items() { try { // AOE damage, only melee Tiamat = new CustomItem { Item = ItemData.Tiamat_Melee_Only.GetItem(), Damage = Damage.DamageItems.Tiamat, Target = false, Range = ItemData.Tiamat_Melee_Only.GetItem().Range }; // AOE damage, only melee Hydra = new CustomItem { Item = ItemData.Ravenous_Hydra_Melee_Only.GetItem(), Damage = Damage.DamageItems.Hydra, Target = false, Range = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range }; // Slow + Damage BilgewaterCutlass = new CustomItem { Item = ItemData.Bilgewater_Cutlass.GetItem(), Damage = Damage.DamageItems.Bilgewater, Target = true, Range = ItemData.Bilgewater_Cutlass.GetItem().Range }; // Slow + Damage BladeRuinedKing = new CustomItem { Item = ItemData.Blade_of_the_Ruined_King.GetItem(), Damage = Damage.DamageItems.Botrk, Target = true, Range = ItemData.Blade_of_the_Ruined_King.GetItem().Range }; // Damage + Slow HextechGunblade = new CustomItem { Item = ItemData.Hextech_Gunblade.GetItem(), Damage = Damage.DamageItems.Hexgun, Target = true, Range = ItemData.Hextech_Gunblade.GetItem().Range }; CustomItems = new List <CustomItem> { Tiamat, Hydra, BilgewaterCutlass, BladeRuinedKing, HextechGunblade }; } catch (Exception ex) { CustomItems = new List <CustomItem>(); Global.Logger.AddItem(new LogItem(ex)); } }