public static void Muramana(Obj_AI_Hero target, bool activate, float overrideRange = -1f) { try { var hasBuff = ObjectManager.Player.HasBuff("Muramana"); if ((activate && !hasBuff && (_menu == null || _menu.Item(_menu.Name + ".muramana.combo").GetValue <bool>() && ObjectManager.Player.CountEnemiesInRange( overrideRange > 0 ? overrideRange : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)) >= _menu.Item(_menu.Name + ".muramana.min-enemies-range").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent <= _menu.Item(_menu.Name + ".muramana.player-health-below").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent >= _menu.Item(_menu.Name + ".muramana.player-health-above").GetValue <Slider>().Value&& (target == null || target.HealthPercent <= _menu.Item(_menu.Name + ".muramana.target-health-below").GetValue <Slider>().Value&& target.HealthPercent >= _menu.Item(_menu.Name + ".muramana.target-health-above").GetValue <Slider>().Value))) || !activate && hasBuff) { var muramana = ItemData.Muramana.GetItem(); if (muramana.IsOwned(ObjectManager.Player)) { muramana.Cast(); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { var t = args.Target as Obj_AI_Hero; if (t != null && (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed)) { args.Process = Q.Instance.ManaCost > Player.Mana && W.Instance.ManaCost > Player.Mana && (E.Instance.ManaCost > Player.Mana || GetPoisonBuffEndTime(t) < E.ArrivalTime(t)) || !Q.IsReady() && !E.IsReady(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { args.Process = Menu.Item(Menu.Name + ".lane-clear.aa").GetValue<bool>(); if (args.Process == false) { var m = args.Target as Obj_AI_Minion; if (m != null && (_lastEEndTime < Game.Time || E.IsReady()) || (GetPoisonBuffEndTime(m) < E.ArrivalTime(m) || E.Instance.ManaCost > Player.Mana) || !ManaManager.Check("lane-clear")) { args.Process = true; } } } if ((Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit)) { var m = args.Target as Obj_AI_Minion; if (m != null && E.CanCast(m)) { if (E.Instance.ManaCost < Player.Mana) { args.Process = Menu.Item(Menu.Name + ".lasthit.e").GetValue<bool>() || (Menu.Item(Menu.Name + ".lasthit.e-poison").GetValue<bool>() && GetPoisonBuffEndTime(m) > E.ArrivalTime(m)) && ManaManager.Check("lasthit"); } } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
static ItemManager() { try { // Speed + Atk Speed Youmuu = new CustomItem { Name = "youmuus-ghostblade", DisplayName = Global.Lang.Get("MI_YoumuusGhostblade"), Item = ItemData.Youmuus_Ghostblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.AttackSpeed | EffectFlags.MovementSpeed, CastType = CastType.Self, Range = ObjectManager.Player.IsMelee ? ObjectManager.Player.AttackRange * 3 : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player) }; // AOE damage, only melee Tiamat = new CustomItem { Name = "tiamat", DisplayName = Global.Lang.Get("MI_Tiamat"), Item = ItemData.Tiamat_Melee_Only.GetItem(), Flags = ItemFlags.Offensive, CombatFlags = CombatFlags.Melee, EffectFlags = EffectFlags.Damage, CastType = CastType.Self, Damage = Damage.DamageItems.Tiamat, Range = ItemData.Tiamat_Melee_Only.GetItem().Range }; // AOE damage, only melee Hydra = new CustomItem { Name = "hydra", DisplayName = Global.Lang.Get("MI_Hydra"), Item = ItemData.Ravenous_Hydra_Melee_Only.GetItem(), Flags = ItemFlags.Offensive, CombatFlags = CombatFlags.Melee, EffectFlags = EffectFlags.Damage, CastType = CastType.Self, Damage = Damage.DamageItems.Hydra, Range = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range }; // Slow + Damage BilgewaterCutlass = new CustomItem { Name = "bilgewater-cutlass", DisplayName = Global.Lang.Get("MI_BilgewaterCutlass"), Item = ItemData.Bilgewater_Cutlass.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Bilgewater, Range = ItemData.Bilgewater_Cutlass.GetItem().Range }; // Slow + Damage BladeRuinedKing = new CustomItem { Name = "blade-ruined-king", DisplayName = Global.Lang.Get("MI_BladeRuinedKing"), Item = ItemData.Blade_of_the_Ruined_King.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Botrk, Range = ItemData.Blade_of_the_Ruined_King.GetItem().Range }; // Damage + Slow HextechGunblade = new CustomItem { Name = "hextech-gunblade", DisplayName = Global.Lang.Get("MI_HextechGunblade"), Item = ItemData.Hextech_Gunblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Hexgun, Range = ItemData.Hextech_Gunblade.GetItem().Range }; // Remove stun + heal MikaelsCrucible = new CustomItem { Name = "mikaels-crucible", DisplayName = Global.Lang.Get("MI_MikaelsCrucible"), Item = ItemData.Mikaels_Crucible.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Defensive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.RemoveStun | EffectFlags.Heal, CastType = CastType.Target, Range = ItemData.Mikaels_Crucible.GetItem().Range }; // AOE Shield LocketIronSolari = new CustomItem { Name = "locket-iron-solari", DisplayName = Global.Lang.Get("MI_LocketIronSolari"), Item = ItemData.Locket_of_the_Iron_Solari.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Defensive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Shield, CastType = CastType.Self, Range = ItemData.Locket_of_the_Iron_Solari.GetItem().Range }; // Place wards Sightstone = new CustomItem { Name = "sightstone", DisplayName = Global.Lang.Get("MI_Sightstone"), Item = ItemData.Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Sightstone.GetItem().Range }; // Place wards RubySightstone = new CustomItem { Name = "ruby-sightstone", DisplayName = Global.Lang.Get("MI_RubySightstone"), Item = ItemData.Ruby_Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Ruby_Sightstone.GetItem().Range }; Items = new List <CustomItem> { Youmuu, Tiamat, Hydra, BilgewaterCutlass, BladeRuinedKing, HextechGunblade, MikaelsCrucible, LocketIronSolari, Sightstone, RubySightstone }; MaxRange = Items.Max(s => s.Range); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnCorePostUpdate(EventArgs args) { try { if (UltimateManager.Flash() && R.IsReady() && SummonerManager.Flash.IsReady()) { if (Menu.Item(Menu.Name + ".ultimate.flash.move-cursor").GetValue <bool>()) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } var targets = Targets.Where( t => t.Distance(Player) < R.Range + SummonerManager.Flash.Range && !t.IsDashing() && (t.IsFacing(Player) ? (t.Distance(Player)) : (Prediction.GetPrediction(t, R.Delay + 0.3f) .UnitPosition.Distance(Player.Position))) > R.Range * 1.025f); foreach (var target in targets) { var min = Menu.Item(Menu.Name + ".ultimate.flash.min").GetValue <Slider>().Value; var flashPos = Player.Position.Extend(target.Position, SummonerManager.Flash.Range); var pred = Prediction.GetPrediction( new PredictionInput { Aoe = true, Collision = false, CollisionObjects = new[] { CollisionableObjects.YasuoWall }, From = flashPos, RangeCheckFrom = flashPos, Delay = R.Delay + 0.3f, Range = R.Range, Speed = R.Speed, Radius = R.Width, Type = R.Type, Unit = target }); if (pred.Hitchance >= R.GetHitChance("combo")) { R.UpdateSourcePosition(flashPos, flashPos); var hits = GameObjects.EnemyHeroes.Where(enemy => R.WillHit(enemy, pred.CastPosition)).ToList(); if (UltimateManager.Check( "combo", min, hits, hero => CalcComboDamage( hero, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true))) { if ( R.Cast( Player.Position.Extend( pred.CastPosition, -(Player.Position.Distance(pred.CastPosition) * 2)), true)) { Utility.DelayAction.Add(300, () => SummonerManager.Flash.Cast(flashPos)); } } else if (Menu.Item(Menu.Name + ".ultimate.flash.duel").GetValue <bool>()) { if (UltimateManager.Check( "combo", 1, hits, hero => CalcComboDamage( hero, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true))) { var cDmg = CalcComboDamage( target, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true); if (cDmg - 20 >= target.Health) { if ( R.Cast( Player.Position.Extend( pred.CastPosition, -(Player.Position.Distance(pred.CastPosition) * 2)), true)) { Utility.DelayAction.Add(300, () => SummonerManager.Flash.Cast(flashPos)); } } } } R.UpdateSourcePosition(); } } } if (UltimateManager.Assisted() && R.IsReady()) { if (Menu.Item(Menu.Name + ".ultimate.assisted.move-cursor").GetValue <bool>()) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } if ( !RLogic( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".ultimate.assisted.min").GetValue <Slider>().Value, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady())) { if (Menu.Item(Menu.Name + ".ultimate.assisted.duel").GetValue <bool>()) { RLogicDuel( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), false); } } } if (UltimateManager.Auto() && R.IsReady()) { if ( !RLogic( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".ultimate.auto.min").GetValue <Slider>().Value, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), "auto")) { if (Menu.Item(Menu.Name + ".ultimate.auto.duel").GetValue <bool>()) { RLogicDuel( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()); } } } if (HeroListManager.Enabled("w-stunned") && W.IsReady()) { var target = Targets.FirstOrDefault( t => HeroListManager.Check("w-stunned", t) && Utils.IsStunned(t)); if (target != null) { Casting.SkillShot(target, W, W.GetHitChance("harass")); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }