public DebugView(Game game, PhysicsManager physicsManager) { _game = game; _physicsManager = physicsManager; _triangleVertices = new VertexArray(PrimitiveType.Triangles); _lineVertices = new VertexArray(PrimitiveType.Lines); _staticColor = new Color(100, 150, 100); _dynamicColor = new Color(100, 100, 150); }
public void startGame() { addMessage("Starting game..."); _state = GameState.Ready; _entityManager = new EntityManager(this); _cameraManager = new CameraManager(this); _physicsManager = new PhysicsManager(this); }